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	<updated>2026-05-05T21:29:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Talk:Race:_Vampire&amp;diff=2100</id>
		<title>Talk:Race: Vampire</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Talk:Race:_Vampire&amp;diff=2100"/>
		<updated>2009-02-26T21:21:51Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ok, so this is the Vampire race in it&#039;s current design.&lt;br /&gt;
&lt;br /&gt;
What do we think?&lt;br /&gt;
&lt;br /&gt;
== Comments? suggestions? likes? dislikes? ==&lt;br /&gt;
&lt;br /&gt;
What say ye?&lt;br /&gt;
&lt;br /&gt;
--[[User:Brazil|Brazil]] 20:54, 24 October 2005 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Garg&#039;s Vamp Feedback ==&lt;br /&gt;
&lt;br /&gt;
- remove any fountains in the game that have blood as their liquid (this would lead to unlimited amount of replenishing blood/bloodpoints)&lt;br /&gt;
&lt;br /&gt;
- spell/skill &amp;quot;bite&amp;quot; - you bite the mob giving them a poisoned effect for a short duration (similar idea to the instrument of nife spell for paladins .. the damage increases over time for the duration of the spell).  This could be expanded so that each of the &amp;quot;forms&amp;quot; get&#039;s a version of the bite, for increasing damage by level.  For instance, at the lowest level, the &amp;quot;bite&amp;quot; could last for say 10 rounds of combat, starting at 1 damage per round, increasing by 2 damage per round until the end of the fight, or the 10 rounds are up.. totalling 19 damage over 10 rounds (i think)...&lt;br /&gt;
&lt;br /&gt;
- a combination version of heal/vamp touch, where instead of draining the mobs hps to add to your max hp, it acts as a healing hps.&lt;br /&gt;
&lt;br /&gt;
- (this is gonna be bitchy) make it so they CAN&#039;T be effected by mirror image/reflection; they&#039;re VAMPIRE&#039;s for chrissakes!&lt;br /&gt;
&lt;br /&gt;
- with all the spells/skills that we&#039;re outlining, is this race going to be too powerful compared with the other races? this is shaping up to almost be big enough to be a class...just commenting&lt;br /&gt;
&lt;br /&gt;
== ok, so subjects are required in order to make sense :P ==&lt;br /&gt;
&lt;br /&gt;
Good points... the class thing though, it seems like it could become one, but there&#039;s not enough spells/ skills to make it a full class.  Of course, we could tone back some and give it less.  The main skills would be the biting and so forth.&lt;br /&gt;
&lt;br /&gt;
What if some of the skills were only available say, to necro?  or maybe Anti-Paladin?&lt;br /&gt;
&lt;br /&gt;
--[[User:Brazil|Brazil]] 15:17, 1 November 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
== re: brazil ==&lt;br /&gt;
&lt;br /&gt;
That&#039;s not a bad idea.. that&#039;s the one main limiting thing with the races we have right now... they&#039;re basically categorized.  Fighter types=dwarf, Mages=elf.  Vamp appears to be able to benefit each side in turn.  But if each race had a speciffic spell/skill set that complimented each class, there might actually be some reason for someone to play a dwarven cleric.&lt;br /&gt;
&lt;br /&gt;
--Gargamel&lt;br /&gt;
&lt;br /&gt;
I am afraid the particulars on this subject are way beyond my grasp.  I would have a much better understanding of all of it after actually playing it.  But for the most part it seems like it would be a fantastic addition.  I only fear that the whole outdoor regen being affected by the time of day in the mud would be complex and prone to bugs.  I am sure you have something figured out to for this tho or else it wouldn&#039;t be in there.&lt;br /&gt;
&lt;br /&gt;
Another thing would be to give the race perm fly in addition to the sense life and det invis, but depending on what level they get batform the point could be moot.&lt;br /&gt;
&lt;br /&gt;
Concerning blood point use from hunger and thirst, would !hunger and !thirst items on the mud work for vampires?  or are we going to have to add new object flags?&lt;br /&gt;
&lt;br /&gt;
-- Citori&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Talk:Race:_Vampire&amp;diff=2099</id>
		<title>Talk:Race: Vampire</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Talk:Race:_Vampire&amp;diff=2099"/>
		<updated>2009-02-26T21:21:17Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ok, so this is the Vampire race in it&#039;s current design.&lt;br /&gt;
&lt;br /&gt;
What do we think?&lt;br /&gt;
&lt;br /&gt;
== Comments? suggestions? likes? dislikes? ==&lt;br /&gt;
&lt;br /&gt;
What say ye?&lt;br /&gt;
&lt;br /&gt;
--[[User:Brazil|Brazil]] 20:54, 24 October 2005 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Garg&#039;s Vamp Feedback ==&lt;br /&gt;
&lt;br /&gt;
- remove any fountains in the game that have blood as their liquid (this would lead to unlimited amount of replenishing blood/bloodpoints)&lt;br /&gt;
&lt;br /&gt;
- spell/skill &amp;quot;bite&amp;quot; - you bite the mob giving them a poisoned effect for a short duration (similar idea to the instrument of nife spell for paladins .. the damage increases over time for the duration of the spell).  This could be expanded so that each of the &amp;quot;forms&amp;quot; get&#039;s a version of the bite, for increasing damage by level.  For instance, at the lowest level, the &amp;quot;bite&amp;quot; could last for say 10 rounds of combat, starting at 1 damage per round, increasing by 2 damage per round until the end of the fight, or the 10 rounds are up.. totalling 19 damage over 10 rounds (i think)...&lt;br /&gt;
&lt;br /&gt;
- a combination version of heal/vamp touch, where instead of draining the mobs hps to add to your max hp, it acts as a healing hps.&lt;br /&gt;
&lt;br /&gt;
- (this is gonna be bitchy) make it so they CAN&#039;T be effected by mirror image/reflection; they&#039;re VAMPIRE&#039;s for chrissakes!&lt;br /&gt;
&lt;br /&gt;
- with all the spells/skills that we&#039;re outlining, is this race going to be too powerful compared with the other races? this is shaping up to almost be big enough to be a class...just commenting&lt;br /&gt;
&lt;br /&gt;
== ok, so subjects are required in order to make sense :P ==&lt;br /&gt;
&lt;br /&gt;
Good points... the class thing though, it seems like it could become one, but there&#039;s not enough spells/ skills to make it a full class.  Of course, we could tone back some and give it less.  The main skills would be the biting and so forth.&lt;br /&gt;
&lt;br /&gt;
What if some of the skills were only available say, to necro?  or maybe Anti-Paladin?&lt;br /&gt;
&lt;br /&gt;
--[[User:Brazil|Brazil]] 15:17, 1 November 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
== re: brazil ==&lt;br /&gt;
&lt;br /&gt;
That&#039;s not a bad idea.. that&#039;s the one main limiting thing with the races we have right now... they&#039;re basically categorized.  Fighter types=dwarf, Mages=elf.  Vamp appears to be able to benefit each side in turn.  But if each race had a speciffic spell/skill set that complimented each class, there might actually be some reason for someone to play a dwarven cleric.&lt;br /&gt;
&lt;br /&gt;
--Gargamel&lt;br /&gt;
&lt;br /&gt;
I am afraid the particulars on this subject are way beyond my grasp.  I would have a much better understanding of all of it after actually playing it.  But for the most part it seems like it would be a fantastic addition.  I only fear that the whole outdoor regen being affected by the time of day in the mud would be complex and prone to bugs.  I am sure you have something figured out to for this tho or else it wouldn&#039;t be in there.&lt;br /&gt;
&lt;br /&gt;
Another thing would be to give the race perm fly in addition to the sense life and det invis, but depending on what level they get batform the point could be moot.&lt;br /&gt;
&lt;br /&gt;
Concerning blood point use from hunger and thirst, would !hunger and !thirst items on the mud work for vampires?  or are we going to have to add new object flags?&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_of_Forever_Plains_Area&amp;diff=1727</id>
		<title>Map of Forever Plains Area</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_of_Forever_Plains_Area&amp;diff=1727"/>
		<updated>2006-06-28T02:59:35Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;       Deathgate&lt;br /&gt;
         Falls&lt;br /&gt;
           |\&lt;br /&gt;
           | (down to Paths or Dead)&lt;br /&gt;
           |&lt;br /&gt;
           --------- Greymist --------&lt;br /&gt;
                      Valley         |&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                             ---* Mountain                 *from room 22665 to room 11900&lt;br /&gt;
            (to Duchy        |       |                     &amp;amp;from room 11950 to new zone&lt;br /&gt;
      ----&amp;amp; of Ayrelle)     /        |&lt;br /&gt;
      |                    /         |&lt;br /&gt;
      |                   /        Forest&lt;br /&gt;
 DT ---- River Yendi -----           |&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                    Ash&lt;br /&gt;
                                  Mountains&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                 ----------&lt;br /&gt;
                                 | Serene |&lt;br /&gt;
                                 |  Lake  |&lt;br /&gt;
                                 |        |&lt;br /&gt;
                                 ----------&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                   Rapids&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                   River       &lt;br /&gt;
                                     |   ----- River ----- Connects to&lt;br /&gt;
                                     |  /                   Room 5001&lt;br /&gt;
                                     | /&lt;br /&gt;
                       ---------------/&lt;br /&gt;
                       |             |&lt;br /&gt;
                       |             |&lt;br /&gt;
                       |             |&lt;br /&gt;
                       |             -----------&lt;br /&gt;
                       |   Forever   | Forever |&lt;br /&gt;
                       |   Plains    | Plains  |&lt;br /&gt;
                       |             |         |&lt;br /&gt;
                       -------------------------&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                 Dead                |&lt;br /&gt;
                 End  ---- River -----&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_of_Forever_Plains_Area&amp;diff=1726</id>
		<title>Map of Forever Plains Area</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_of_Forever_Plains_Area&amp;diff=1726"/>
		<updated>2006-06-28T02:56:33Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;       Deathgate&lt;br /&gt;
         Falls&lt;br /&gt;
           |\&lt;br /&gt;
           | (down to Paths or Dead)&lt;br /&gt;
           |&lt;br /&gt;
           --------- Greymist --------&lt;br /&gt;
                      Valley         |&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                             ---* Mountain                 *from room 22665 to room 11900&lt;br /&gt;
            (to Duchy        |       |                     &amp;amp;from room 11950 to new zone&lt;br /&gt;
      ----&amp;amp; of Ayrelle)     /        |&lt;br /&gt;
      |                    /         |&lt;br /&gt;
      |                   /        Forest&lt;br /&gt;
 DT - River Yendi---------           |&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                    Ash&lt;br /&gt;
                                  Mountains&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                 ----------&lt;br /&gt;
                                 | Serene |&lt;br /&gt;
                                 |  Lake  |&lt;br /&gt;
                                 |        |&lt;br /&gt;
                                 ----------&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                   Rapids&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                                   River       &lt;br /&gt;
                                     |   ----- River ----- Connects to&lt;br /&gt;
                                     |  /                   Room 5001&lt;br /&gt;
                                     | /&lt;br /&gt;
                       ---------------/&lt;br /&gt;
                       |             |&lt;br /&gt;
                       |             |&lt;br /&gt;
                       |             |&lt;br /&gt;
                       |             -----------&lt;br /&gt;
                       |   Forever   | Forever |&lt;br /&gt;
                       |   Plains    | Plains  |&lt;br /&gt;
                       |             |         |&lt;br /&gt;
                       -------------------------&lt;br /&gt;
                                     |&lt;br /&gt;
                                     |&lt;br /&gt;
                 Dead                |&lt;br /&gt;
                 End  ---- River -----&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1724</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1724"/>
		<updated>2006-05-02T17:16:16Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a map of Rome how it currently is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                             East   |&lt;br /&gt;
                         Entrance  -+&lt;br /&gt;
                      to Colliseum  |&lt;br /&gt;
                                    |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                   South         Square--------+-----------+------------- East&lt;br /&gt;
                Entrance to         |          to           \ (up)        Gate&lt;br /&gt;
                 Colliseum          |        Aqueduct      to Capitol*&lt;br /&gt;
                     |              |&lt;br /&gt;
 West -------+-------+-------+------+- Observation&lt;br /&gt;
 Gate    Commoners         Noble    |  Lookout&lt;br /&gt;
  |        House           Estate  -|&lt;br /&gt;
  |                                 |&lt;br /&gt;
 Swords                             |&lt;br /&gt;
 R&#039; Us                            South - Mage&lt;br /&gt;
                                  Gate   Shop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*map of capitol&lt;br /&gt;
&lt;br /&gt;
  Emperor&#039;s         The              The             Judges&lt;br /&gt;
  Private ------- Waiting ------- Courtroom ------- Chambers&lt;br /&gt;
  Office            Room              |&lt;br /&gt;
    |                |                |&lt;br /&gt;
    |                |                |&lt;br /&gt;
  Senate         Entrance          Holding          Torture&lt;br /&gt;
  Chambers ------ Foyer              Cell --------- Chamber&lt;br /&gt;
    |                 \(down)&lt;br /&gt;
    |                  \&lt;br /&gt;
  House of            to Clay&lt;br /&gt;
  Commons             Avenue&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These are the changes that would make the least complecated transition&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                              New   | &lt;br /&gt;
                       Entrance to -+ (west from&lt;br /&gt;
                        Colliseum   |  room #5931)&lt;br /&gt;
                     (room #195045) |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                   South          Square ------+-----------+------------- East&lt;br /&gt;
                Entrance to         |          to          |\ (up)        Gate&lt;br /&gt;
                 Colliseum          |        Aqueduct      | to Capitol*&lt;br /&gt;
                     |              |                      |&lt;br /&gt;
 West -------+-------+-------+------+- Observation         |&lt;br /&gt;
 Gate    Commoners   |     Noble    |  Lookout        (new connection&lt;br /&gt;
  |        House     |     Estate  -+                to room #195070&lt;br /&gt;
  |                  |              |              south from room #5946)&lt;br /&gt;
 Swords              |              |&lt;br /&gt;
 R&#039; Us         (new connection    South   Mage&lt;br /&gt;
              to room #195067     Gate - Shop&lt;br /&gt;
           south from room #5919)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*new addition to capitol&lt;br /&gt;
&lt;br /&gt;
 (new connection  Caesar&#039;s         Waiting                        Judges&lt;br /&gt;
 from #195029 \   Private --------- Room --------- Courtroom ---- Chambers&lt;br /&gt;
 north to room \  Office              |                |&lt;br /&gt;
 #5936)         \--&amp;gt; |                |                |&lt;br /&gt;
     Senator&#039;s  |-----------------|   |                |&lt;br /&gt;
     Chambers - |                 |   |             Holding      Torture&lt;br /&gt;
                |                 |   |               Cell ----- Chamber&lt;br /&gt;
                |    Senate       |  Entrance&lt;br /&gt;
                |     Floor       |- Foyer&lt;br /&gt;
     Senator&#039;s  |                 |^&lt;br /&gt;
     Chambers - |                 ||----- (new connection from room #5944&lt;br /&gt;
                |-----------------|        west to room #195040)&lt;br /&gt;
                     | &amp;lt;----&lt;br /&gt;
                  House of  \ (new connection south&lt;br /&gt;
                  Commons    \ from room #195049&lt;br /&gt;
                               to room #5938)&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1723</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1723"/>
		<updated>2006-05-02T17:15:28Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a map of Rome how it currently is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                             East   |&lt;br /&gt;
                         Entrance  -+&lt;br /&gt;
                      to Colliseum  |&lt;br /&gt;
                                    |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                   South         Square--------+-----------+------------- East&lt;br /&gt;
                Entrance to         |          to           \ (up)        Gate&lt;br /&gt;
                 Colliseum          |        Aqueduct      to Capitol*&lt;br /&gt;
                     |              |&lt;br /&gt;
 West -------+-------+-------+------+- Observation&lt;br /&gt;
 Gate    Commoners         Noble    |  Lookout&lt;br /&gt;
  |        House           Estate  -|&lt;br /&gt;
  |                                 |&lt;br /&gt;
 Swords                             |&lt;br /&gt;
 R&#039; Us                            South - Mage&lt;br /&gt;
                                  Gate   Shop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*map of capitol&lt;br /&gt;
&lt;br /&gt;
  Emperor&#039;s         The              The             Judges&lt;br /&gt;
  Private ------- Waiting ------- Courtroom ------- Chambers&lt;br /&gt;
  Office            Room              |&lt;br /&gt;
    |                |                |&lt;br /&gt;
    |                |                |&lt;br /&gt;
  Senate         Entrance          Holding          Torture&lt;br /&gt;
  Chambers ------ Foyer              Cell --------- Chamber&lt;br /&gt;
    |                 \(down)&lt;br /&gt;
    |                  \&lt;br /&gt;
  House of            to Clay&lt;br /&gt;
  Commons             Avenue&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These are the changes that would make the least complecated transition&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                              New   | &lt;br /&gt;
                       Entrance to -+ (west from&lt;br /&gt;
                        Colliseum   |  room #5931)&lt;br /&gt;
                     (room #195045) |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                   South          Square ------+-----------+------------- East&lt;br /&gt;
                Entrance to         |          to          |\ (up)        Gate&lt;br /&gt;
                 Colliseum          |        Aqueduct      | to Capitol*&lt;br /&gt;
                     |              |                      |&lt;br /&gt;
 West -------+-------+-------+------+- Observation         |&lt;br /&gt;
 Gate    Commoners   |     Noble    |  Lookout        (new connection&lt;br /&gt;
  |        House     |     Estate  -+                to room #195070&lt;br /&gt;
  |                  |              |              south from room #5946)&lt;br /&gt;
 Swords              |              |&lt;br /&gt;
 R&#039; Us         (new connection    South   Mage&lt;br /&gt;
              to room #195067     Gate - Shop&lt;br /&gt;
           south from room #5919)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*new addition to capitol&lt;br /&gt;
&lt;br /&gt;
 (new connection  Caesar&#039;s         Waiting                        Judges&lt;br /&gt;
 from #195029 \   Private --------- Room --------- Courtroom ---- Chambers&lt;br /&gt;
 north to room \  Office              |                |&lt;br /&gt;
 #5936)         \--&amp;gt; |                |                |&lt;br /&gt;
     Senator&#039;s  |-----------------|   |                |&lt;br /&gt;
     Chambers - |                 |   |             Holding      Torture&lt;br /&gt;
                |                 |   |               Cell ----- Chamber&lt;br /&gt;
                |                 |  Entrance&lt;br /&gt;
                |                 |- Foyer&lt;br /&gt;
     Senator&#039;s  |                 |^&lt;br /&gt;
     Chambers - |                 ||----- (new connection from room #5944&lt;br /&gt;
                |-----------------|        west to room #195040)&lt;br /&gt;
                     | &amp;lt;----&lt;br /&gt;
                  House of  \ (new connection south&lt;br /&gt;
                  Commons    \ from room #195049&lt;br /&gt;
                               to room #5938)&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1722</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1722"/>
		<updated>2006-05-02T17:12:18Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a map of Rome how it currently is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                             East   |&lt;br /&gt;
                         Entrance  -+&lt;br /&gt;
                      to Colliseum  |&lt;br /&gt;
                                    |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                   South         Square--------+-----------+------------- East&lt;br /&gt;
                Entrance to         |          to           \ (up)        Gate&lt;br /&gt;
                 Colliseum          |        Aqueduct      to Capitol*&lt;br /&gt;
                     |              |&lt;br /&gt;
 West -------+-------+-------+------+- Observation&lt;br /&gt;
 Gate    Commoners         Noble    |  Lookout&lt;br /&gt;
  |        House           Estate  -|&lt;br /&gt;
  |                                 |&lt;br /&gt;
 Swords                             |&lt;br /&gt;
 R&#039; Us                            South - Mage&lt;br /&gt;
                                  Gate   Shop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*map of capitol&lt;br /&gt;
&lt;br /&gt;
  Emperor&#039;s         The              The             Judges&lt;br /&gt;
  Private ------- Waiting ------- Courtroom ------- Chambers&lt;br /&gt;
  Office            Room              |&lt;br /&gt;
    |                |                |&lt;br /&gt;
    |                |                |&lt;br /&gt;
  Senate         Entrance          Holding          Torture&lt;br /&gt;
  Chambers ------ Foyer              Cell --------- Chamber&lt;br /&gt;
    |                 \(down)&lt;br /&gt;
    |                  \&lt;br /&gt;
  House of            to Clay&lt;br /&gt;
  Commons             Avenue&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These are the changes that would make the least complecated transition&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                              New   |&lt;br /&gt;
                       Entrance to -+ from room&lt;br /&gt;
                        Colliseum   | #5931&lt;br /&gt;
                     (room #195045) |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                   South          Square ------+-----------+------------- East&lt;br /&gt;
                Entrance to         |          to          |\ (up)        Gate&lt;br /&gt;
                 Colliseum          |        Aqueduct      | to Capitol*&lt;br /&gt;
                     |              |                      |&lt;br /&gt;
 West -------+-------+-------+------+- Observation         |&lt;br /&gt;
 Gate    Commoners   |     Noble    |  Lookout        new connection&lt;br /&gt;
  |        House     |     Estate  -+                to room #195070&lt;br /&gt;
  |                  |              |                from room #5946&lt;br /&gt;
 Swords              |              |&lt;br /&gt;
 R&#039; Us          new connection    South   Mage&lt;br /&gt;
              to room #195067     Gate - Shop&lt;br /&gt;
              from room #5919&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*new addition to capitol&lt;br /&gt;
&lt;br /&gt;
 (new connection  Caesar&#039;s         Waiting                        Judges&lt;br /&gt;
 from #195029 \   Private --------- Room --------- Courtroom ---- Chambers&lt;br /&gt;
 north to room \  Office              |                |&lt;br /&gt;
 #5936)         \--&amp;gt; |                |                |&lt;br /&gt;
     Senator&#039;s  |-----------------|   |                |&lt;br /&gt;
     Chambers - |                 |   |             Holding      Torture&lt;br /&gt;
                |                 |   |               Cell ----- Chamber&lt;br /&gt;
                |                 |  Entrance&lt;br /&gt;
                |                 |- Foyer&lt;br /&gt;
     Senator&#039;s  |                 |^&lt;br /&gt;
     Chambers - |                 ||----- (new connection from room #5944&lt;br /&gt;
                |-----------------|        west to room #195040)&lt;br /&gt;
                     | &amp;lt;----&lt;br /&gt;
                  House of  \ (new connection south&lt;br /&gt;
                  Commons    \ from room #195049&lt;br /&gt;
                               to room #5938)&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1721</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1721"/>
		<updated>2006-05-02T17:06:23Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a map of Rome how it currently is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                             East   |&lt;br /&gt;
                         Entrance  -+&lt;br /&gt;
                      to Colliseum  |&lt;br /&gt;
                                    |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                  South          Square--------+-----------+------------- East&lt;br /&gt;
               Entrance to          |          to           \ (up)        Gate&lt;br /&gt;
                Colliseum           |        Aqueduct      to Capitol*&lt;br /&gt;
                    |               |&lt;br /&gt;
West -------+-------+-------+-------+- Observation&lt;br /&gt;
Gate    Commoners         Noble     |  Lookout&lt;br /&gt;
 |        House           Estate   -|&lt;br /&gt;
 |                                  |&lt;br /&gt;
Swords                              |&lt;br /&gt;
R&#039; Us                             South - Mage&lt;br /&gt;
                                   Gate   Shop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*map of capitol&lt;br /&gt;
&lt;br /&gt;
  Emperor&#039;s         The              The             Judges&lt;br /&gt;
  Private ------- Waiting ------- Courtroom ------- Chambers&lt;br /&gt;
  Office            Room              |&lt;br /&gt;
    |                |                |&lt;br /&gt;
    |                |                |&lt;br /&gt;
  Senate         Entrance          Holding          Torture&lt;br /&gt;
  Chambers ------ Foyer              Cell --------- Chamber&lt;br /&gt;
    |                 \(down)&lt;br /&gt;
    |                  \&lt;br /&gt;
  House of            to Clay&lt;br /&gt;
  Commons             Avenue&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These are the changes that would make the least complecated transition&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                              New   |&lt;br /&gt;
                       Entrance to -+ from room&lt;br /&gt;
                        Colliseum   | #5931&lt;br /&gt;
                     (room #195045) |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                  South           Square ------+-----------+------------- East&lt;br /&gt;
               Entrance to          |          to          |\ (up)        Gate&lt;br /&gt;
                Colliseum           |        Aqueduct      | to Capitol*&lt;br /&gt;
                    |               |                      |&lt;br /&gt;
West -------+-------+-------+-------+- Observation         |&lt;br /&gt;
Gate    Commoners   |     Noble     |  Lookout        new connection&lt;br /&gt;
 |        House     |     Estate   -+                to room #195070&lt;br /&gt;
 |                  |               |                from room #5946&lt;br /&gt;
Swords              |               |&lt;br /&gt;
R&#039; Us          new connection     South   Mage&lt;br /&gt;
              to room #195067      Gate - Shop&lt;br /&gt;
              from room #5919&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*new addition to capitol&lt;br /&gt;
&lt;br /&gt;
(new connection  Caesar&#039;s         Waiting                        Judges&lt;br /&gt;
from #195029 \   Private --------- Room --------- Courtroom ---- Chambers&lt;br /&gt;
north to room \  Office              |                |&lt;br /&gt;
#5936)         \--&amp;gt; |                |                |&lt;br /&gt;
    Senator&#039;s  |-----------------|   |                |&lt;br /&gt;
    Chambers - |                 |   |             Holding      Torture&lt;br /&gt;
               |                 |   |               Cell ----- Chamber&lt;br /&gt;
               |                 |  Entrance&lt;br /&gt;
               |                 |- Foyer&lt;br /&gt;
    Senator&#039;s  |                 |^&lt;br /&gt;
    Chambers - |                 ||----- (new connection from room #5944&lt;br /&gt;
               |-----------------|        west to room #195040)&lt;br /&gt;
                    | &amp;lt;----&lt;br /&gt;
                 House of  \ (new connection south&lt;br /&gt;
                 Commons    \ from room #195049&lt;br /&gt;
                              to room #5938)&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1720</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1720"/>
		<updated>2006-05-02T17:02:53Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a map of Rome how it currently is.&lt;br /&gt;
&lt;br /&gt;
[[Image:&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                             East   |&lt;br /&gt;
                         Entrance  -+&lt;br /&gt;
                      to Colliseum  |&lt;br /&gt;
                                    |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                  South          Square--------+-----------+------------- East&lt;br /&gt;
               Entrance to          |          to           \ (up)        Gate&lt;br /&gt;
                Colliseum           |        Aqueduct      to Capitol*&lt;br /&gt;
                    |               |&lt;br /&gt;
West -------+-------+-------+-------+- Observation&lt;br /&gt;
Gate    Commoners         Noble     |  Lookout&lt;br /&gt;
 |        House           Estate   -|&lt;br /&gt;
 |                                  |&lt;br /&gt;
Swords                              |&lt;br /&gt;
R&#039; Us                             South - Mage&lt;br /&gt;
                                   Gate   Shop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*map of capitol&lt;br /&gt;
&lt;br /&gt;
  Emperor&#039;s         The              The             Judges&lt;br /&gt;
  Private ------- Waiting ------- Courtroom ------- Chambers&lt;br /&gt;
  Office            Room              |&lt;br /&gt;
    |                |                |&lt;br /&gt;
    |                |                |&lt;br /&gt;
  Senate         Entrance          Holding          Torture&lt;br /&gt;
  Chambers ------ Foyer              Cell --------- Chamber&lt;br /&gt;
    |                 \(down)&lt;br /&gt;
    |                  \&lt;br /&gt;
  House of            to Clay&lt;br /&gt;
  Commons             Avenue]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These are the changes that would make the least complecated transition&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                              New   |&lt;br /&gt;
                       Entrance to -+ from room&lt;br /&gt;
                        Colliseum   | #5931&lt;br /&gt;
                     (room #195045) |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                  South           Square ------+-----------+------------- East&lt;br /&gt;
               Entrance to          |          to          |\ (up)        Gate&lt;br /&gt;
                Colliseum           |        Aqueduct      | to Capitol*&lt;br /&gt;
                    |               |                      |&lt;br /&gt;
West -------+-------+-------+-------+- Observation         |&lt;br /&gt;
Gate    Commoners   |     Noble     |  Lookout        new connection&lt;br /&gt;
 |        House     |     Estate   -+                to room #195070&lt;br /&gt;
 |                  |               |                from room #5946&lt;br /&gt;
Swords              |               |&lt;br /&gt;
R&#039; Us          new connection     South   Mage&lt;br /&gt;
              to room #195067      Gate - Shop&lt;br /&gt;
              from room #5919&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*new addition to capitol&lt;br /&gt;
&lt;br /&gt;
(new connection  Caesar&#039;s         Waiting                        Judges&lt;br /&gt;
from #195029 \   Private --------- Room --------- Courtroom ---- Chambers&lt;br /&gt;
north to room \  Office              |                |&lt;br /&gt;
#5936)         \--&amp;gt; |                |                |&lt;br /&gt;
    Senator&#039;s  |-----------------|   |                |&lt;br /&gt;
    Chambers - |                 |   |             Holding      Torture&lt;br /&gt;
               |                 |   |               Cell ----- Chamber&lt;br /&gt;
               |                 |  Entrance&lt;br /&gt;
               |                 |- Foyer&lt;br /&gt;
    Senator&#039;s  |                 |^&lt;br /&gt;
    Chambers - |                 ||----- (new connection from room #5944&lt;br /&gt;
               |-----------------|        west to room #195040)&lt;br /&gt;
                    | &amp;lt;----&lt;br /&gt;
                 House of  \ (new connection south&lt;br /&gt;
                 Commons    \ from room #195049&lt;br /&gt;
                              to room #5938)&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1719</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1719"/>
		<updated>2006-05-02T17:01:59Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a map of Rome how it currently is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                             East   |&lt;br /&gt;
                         Entrance  -+&lt;br /&gt;
                      to Colliseum  |&lt;br /&gt;
                                    |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                  South          Square--------+-----------+------------- East&lt;br /&gt;
               Entrance to          |          to           \ (up)        Gate&lt;br /&gt;
                Colliseum           |        Aqueduct      to Capitol*&lt;br /&gt;
                    |               |&lt;br /&gt;
West -------+-------+-------+-------+- Observation&lt;br /&gt;
Gate    Commoners         Noble     |  Lookout&lt;br /&gt;
 |        House           Estate   -|&lt;br /&gt;
 |                                  |&lt;br /&gt;
Swords                              |&lt;br /&gt;
R&#039; Us                             South - Mage&lt;br /&gt;
                                   Gate   Shop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*map of capitol&lt;br /&gt;
&lt;br /&gt;
  Emperor&#039;s         The              The             Judges&lt;br /&gt;
  Private ------- Waiting ------- Courtroom ------- Chambers&lt;br /&gt;
  Office            Room              |&lt;br /&gt;
    |                |                |&lt;br /&gt;
    |                |                |&lt;br /&gt;
  Senate         Entrance          Holding          Torture&lt;br /&gt;
  Chambers ------ Foyer              Cell --------- Chamber&lt;br /&gt;
    |                 \(down)&lt;br /&gt;
    |                  \&lt;br /&gt;
  House of            to Clay&lt;br /&gt;
  Commons             Avenue&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These are the changes that would make the least complecated transition&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                                    |&lt;br /&gt;
                            Bakery -+&lt;br /&gt;
                                    |&lt;br /&gt;
                              New   |&lt;br /&gt;
                       Entrance to -+ from room&lt;br /&gt;
                        Colliseum   | #5931&lt;br /&gt;
                     (room #195045) |                   General&lt;br /&gt;
                                   Town                  Store&lt;br /&gt;
                  South           Square ------+-----------+------------- East&lt;br /&gt;
               Entrance to          |          to          |\ (up)        Gate&lt;br /&gt;
                Colliseum           |        Aqueduct      | to Capitol*&lt;br /&gt;
                    |               |                      |&lt;br /&gt;
West -------+-------+-------+-------+- Observation         |&lt;br /&gt;
Gate    Commoners   |     Noble     |  Lookout        new connection&lt;br /&gt;
 |        House     |     Estate   -+                to room #195070&lt;br /&gt;
 |                  |               |                from room #5946&lt;br /&gt;
Swords              |               |&lt;br /&gt;
R&#039; Us          new connection     South   Mage&lt;br /&gt;
              to room #195067      Gate - Shop&lt;br /&gt;
              from room #5919&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*new addition to capitol&lt;br /&gt;
&lt;br /&gt;
(new connection  Caesar&#039;s         Waiting                        Judges&lt;br /&gt;
from #195029 \   Private --------- Room --------- Courtroom ---- Chambers&lt;br /&gt;
north to room \  Office              |                |&lt;br /&gt;
#5936)         \--&amp;gt; |                |                |&lt;br /&gt;
    Senator&#039;s  |-----------------|   |                |&lt;br /&gt;
    Chambers - |                 |   |             Holding      Torture&lt;br /&gt;
               |                 |   |               Cell ----- Chamber&lt;br /&gt;
               |                 |  Entrance&lt;br /&gt;
               |                 |- Foyer&lt;br /&gt;
    Senator&#039;s  |                 |^&lt;br /&gt;
    Chambers - |                 ||----- (new connection from room #5944&lt;br /&gt;
               |-----------------|        west to room #195040)&lt;br /&gt;
                    | &amp;lt;----&lt;br /&gt;
                 House of  \ (new connection south&lt;br /&gt;
                 Commons    \ from room #195049&lt;br /&gt;
                              to room #5938)&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1718</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1718"/>
		<updated>2006-05-01T20:43:50Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1717</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1717"/>
		<updated>2006-05-01T19:53:04Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is Rome as it is today.&lt;br /&gt;
Below are the additions that could be made by connecting parts of my zone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                           Bakery  -+&lt;br /&gt;
                                    |&lt;br /&gt;
                            East    |&lt;br /&gt;
                          Entrance -+&lt;br /&gt;
                      to Colliseum  |&lt;br /&gt;
                                    |                General&lt;br /&gt;
                                   Town               Store&lt;br /&gt;
                                   Square -----+--------+------------ East&lt;br /&gt;
                                    |       Aqueduct     \ (up)       Gate&lt;br /&gt;
                 South              |                     \&lt;br /&gt;
                Entrance            |                      to Capitol&lt;br /&gt;
             to Colliseum           |  Observation&lt;br /&gt;
West -----+--------+----------+------- Lookout&lt;br /&gt;
Gate    Commoner            Noble   |&lt;br /&gt;
 |       House              Estate -+&lt;br /&gt;
 |                                  |  Mage&lt;br /&gt;
Swords                              +- Shop&lt;br /&gt;
R&#039; Us&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1716</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1716"/>
		<updated>2006-05-01T19:49:01Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is Rome as it is today.&lt;br /&gt;
Below are the additions that could be made by connecting parts of my zone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                           Bakery o-+&lt;br /&gt;
                                    |&lt;br /&gt;
                            East    |&lt;br /&gt;
                          Entrance -+&lt;br /&gt;
                      to Colliseum  |&lt;br /&gt;
                                    |                General&lt;br /&gt;
                                   Town               Store&lt;br /&gt;
                                   Square -----+--------+------------ East&lt;br /&gt;
                                    |       Aqueduct     \ (up)       Gate&lt;br /&gt;
                 South              |                     \&lt;br /&gt;
                Entrance            |                      to Capitol&lt;br /&gt;
             to Colliseum           |  Observation&lt;br /&gt;
West -----+--------+----------+-------o Lookout&lt;br /&gt;
Gate    Commoner            Noble   |&lt;br /&gt;
 |       House              Estate -+&lt;br /&gt;
 |                                  |  Mage&lt;br /&gt;
Swords                              +o Shop&lt;br /&gt;
R&#039; Us&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1715</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1715"/>
		<updated>2006-05-01T19:47:34Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;This is Rome as it is today.&lt;br /&gt;
Below are the additions that could be made by connecting parts of my zone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                           Bakery o-+&lt;br /&gt;
                                    |&lt;br /&gt;
                            East    |&lt;br /&gt;
                          Entrance -+&lt;br /&gt;
                      to Colliseum  |&lt;br /&gt;
                                    |                General&lt;br /&gt;
                                   Town               Store&lt;br /&gt;
                                   Square -----+--------+------------ East&lt;br /&gt;
                                    |       Aqueduct     \ (up)       Gate&lt;br /&gt;
                 South              |                     \&lt;br /&gt;
                Entrance            |                      to Capitol&lt;br /&gt;
             to Colliseum           |  Observation&lt;br /&gt;
West -----+--------+----------+-------o Lookout&lt;br /&gt;
Gate    Commoner            Noble   |&lt;br /&gt;
 |       House              Estate -+&lt;br /&gt;
 |                                  |  Mage&lt;br /&gt;
Swords                              +o Shop&lt;br /&gt;
R&#039; Us&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1714</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1714"/>
		<updated>2006-05-01T19:45:12Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is Rome as it is today.&lt;br /&gt;
Below are the additions that could be made by connecting parts of my zone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  North&lt;br /&gt;
                                  Gate&lt;br /&gt;
                                    |&lt;br /&gt;
                           Bakery o-+&lt;br /&gt;
                                    |&lt;br /&gt;
                            East    |&lt;br /&gt;
                          Entrance -+&lt;br /&gt;
                      to Colliseum  |&lt;br /&gt;
                                    |                General&lt;br /&gt;
                                   Town               Store&lt;br /&gt;
                                   Square -----+--------+------------ East&lt;br /&gt;
                                    |       Aqueduct     \ (up)       Gate&lt;br /&gt;
                 South              |                     \&lt;br /&gt;
                Entrance            |                      to Capitol&lt;br /&gt;
             to Colliseum           |  Observation&lt;br /&gt;
West -----+--------+----------+-------o Lookout&lt;br /&gt;
Gate    Commoner            Noble   |&lt;br /&gt;
 |       House              Estate -+&lt;br /&gt;
 |                                  |  Mage&lt;br /&gt;
Swords                              +o Shop&lt;br /&gt;
R&#039; Us&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1713</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1713"/>
		<updated>2006-05-01T19:34:18Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is Rome as it is today.&lt;br /&gt;
Below are the additions that could be made by connecting parts of my zone&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1712</id>
		<title>Map Rome</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_Rome&amp;diff=1712"/>
		<updated>2006-05-01T19:29:40Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is Rome as it is today.&lt;br /&gt;
Below are the additions that could be made by connecting parts of my zone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                     North&lt;br /&gt;
                                      Gate&lt;br /&gt;
                                       |&lt;br /&gt;
                                       |&lt;br /&gt;
                               Bakery o+&lt;br /&gt;
                                       |&lt;br /&gt;
                             East      |&lt;br /&gt;
                            Entrance  o+&lt;br /&gt;
                         to Colliseum  |&lt;br /&gt;
                                       |                         General&lt;br /&gt;
                                       |                          Store&lt;br /&gt;
                                      Town                          o&lt;br /&gt;
                    South           Square ----------+--------------+------------------- East&lt;br /&gt;
                   Entrance            |             |               \(up)               Gate&lt;br /&gt;
                 to Colliseum          |          Aqueduct            \&lt;br /&gt;
                     |                 |                               to Capitol&lt;br /&gt;
                     |                 |   Observation               *there are additions&lt;br /&gt;
West --------+-------+-------+-----------o Lookout                    that can be made here&lt;br /&gt;
Gate         |               |         |                              too&lt;br /&gt;
 |       Commoner                      |&lt;br /&gt;
 |         House             Noble    -+&lt;br /&gt;
 |                           Estate    |&lt;br /&gt;
Swords                                 |  Mage&lt;br /&gt;
R&#039; Us                                  +o Shop&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                     North&lt;br /&gt;
                                      Gate&lt;br /&gt;
                                       |&lt;br /&gt;
                                       |      to Slave&lt;br /&gt;
                               Bakery o+----&amp;gt; Compound&lt;br /&gt;
                                       |      (room #195067)&lt;br /&gt;
                             New       |&lt;br /&gt;
                            Entrance  o+&lt;br /&gt;
                         to Colliseum  |&lt;br /&gt;
                       (room #195045)  |                         General&lt;br /&gt;
                                       |                          Store&lt;br /&gt;
                                      Town                          o&lt;br /&gt;
                    South           Square ----------+--------------+------------------- East&lt;br /&gt;
                   Entrance            |             |              |\(up)               Gate&lt;br /&gt;
                 to Colliseum          |          Aqueduct          | \&lt;br /&gt;
                     |  *can be left   |                            |  to Capitol&lt;br /&gt;
                     |                 |   Observation              |&lt;br /&gt;
West --------+-------+-------+-----------o Lookout                Roman&lt;br /&gt;
Gate         |               |         |                          Mansion&lt;br /&gt;
 |       Commoner                      |                        (room # 195070)&lt;br /&gt;
 |         House             Noble    -+&lt;br /&gt;
 |                           Estate    |&lt;br /&gt;
Swords                                 |  Mage&lt;br /&gt;
R&#039; Us                                  +o Shop&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_of_Forever_Plains_Area&amp;diff=1711</id>
		<title>Map of Forever Plains Area</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_of_Forever_Plains_Area&amp;diff=1711"/>
		<updated>2006-04-26T19:26:11Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  Deathgate&lt;br /&gt;
    Falls&lt;br /&gt;
      |\&lt;br /&gt;
      | (down to Paths or Dead)&lt;br /&gt;
      |&lt;br /&gt;
      --------- Greymist --------&lt;br /&gt;
                 Valley         |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                            Mountain&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                              Forest&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                               Ash&lt;br /&gt;
                             Mountains&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                            ----------&lt;br /&gt;
                            | Serene |&lt;br /&gt;
                            |  Lake  |&lt;br /&gt;
                            |        |&lt;br /&gt;
                            ----------&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                              Rapids&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                              River       &lt;br /&gt;
                                |   ----- River ----- Connects to&lt;br /&gt;
                                |  /                   Room 5001&lt;br /&gt;
                                | /&lt;br /&gt;
                  ---------------/&lt;br /&gt;
                  |             |&lt;br /&gt;
                  |             |&lt;br /&gt;
                  |             |&lt;br /&gt;
                  |             -----------&lt;br /&gt;
                  |   Forever   | Forever |&lt;br /&gt;
                  |   Plains    | Plains  |&lt;br /&gt;
                  |             |         |&lt;br /&gt;
                  -------------------------&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
           Dead                 |&lt;br /&gt;
            End  ---- River -----&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Map_of_Forever_Plains_Area&amp;diff=1710</id>
		<title>Map of Forever Plains Area</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Map_of_Forever_Plains_Area&amp;diff=1710"/>
		<updated>2006-04-26T19:25:21Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  Deathgate&lt;br /&gt;
    Falls&lt;br /&gt;
      |&lt;br /&gt;
      |&lt;br /&gt;
      |&lt;br /&gt;
      --------- Greymist --------&lt;br /&gt;
                 Valley         |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                            Mountain&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                              Forest&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                               Ash&lt;br /&gt;
                             Mountains&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                            ----------&lt;br /&gt;
                            | Serene |&lt;br /&gt;
                            |  Lake  |&lt;br /&gt;
                            |        |&lt;br /&gt;
                            ----------&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                              Rapids&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
                              River       &lt;br /&gt;
                                |   ----- River ----- Connects to&lt;br /&gt;
                                |  /                   Room 5001&lt;br /&gt;
                                | /&lt;br /&gt;
                  ---------------/&lt;br /&gt;
                  |             |&lt;br /&gt;
                  |             |&lt;br /&gt;
                  |             |&lt;br /&gt;
                  |             -----------&lt;br /&gt;
                  |   Forever   | Forever |&lt;br /&gt;
                  |   Plains    | Plains  |&lt;br /&gt;
                  |             |         |&lt;br /&gt;
                  -------------------------&lt;br /&gt;
                                |&lt;br /&gt;
                                |&lt;br /&gt;
           Dead                 |&lt;br /&gt;
            End  ---- River -----&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=User:Nynaeve&amp;diff=1697</id>
		<title>User:Nynaeve</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=User:Nynaeve&amp;diff=1697"/>
		<updated>2006-02-06T15:18:54Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Note: Further information can be gained on the capitalized words&lt;br /&gt;
by using the HELP-command]&lt;br /&gt;
&lt;br /&gt;
Classes, skills, and guilds:&lt;br /&gt;
&lt;br /&gt;
  When you enter the game the first time, you are asked to select a class.&lt;br /&gt;
Characters belonging to each of these classes have their own qualities,&lt;br /&gt;
abilities, and handicaps.&lt;br /&gt;
&lt;br /&gt;
   It is not unusual that people belong to different classes, by joining&lt;br /&gt;
their efforts and combining their skills, they find their chances of survival and&lt;br /&gt;
progress greatly improved.  Indeed, a team consisting of members from several&lt;br /&gt;
classes can be an extremely powerful unit, capable of opening doors without&lt;br /&gt;
keys, creating food supplies out of nothing, and destroying an enemy in&lt;br /&gt;
several different ways.&lt;br /&gt;
&lt;br /&gt;
  In order to learn the tricks of your specific trade, you need to find your&lt;br /&gt;
GUILD, which may take a little exploring.  However, you can usually find a&lt;br /&gt;
guild in any reasonably populated city.  Once you&#039;ve found it, you need to&lt;br /&gt;
look up your guildmaster and PRACTICE.&lt;br /&gt;
&lt;br /&gt;
Equipment:&lt;br /&gt;
&lt;br /&gt;
  It is never wise to travel without the proper equipment. You may purchase this in the SHOPS found in any larger city, or you may be lucky and find some left around, dropped by someone who doesn&#039;t need it anymore, for one reason or another.  There are donation rooms near the temples of the hometowns that are usually pretty well stocked with things that other adventurers have donated.&lt;br /&gt;
&lt;br /&gt;
About Staying Fit - Eating and Drinking:&lt;br /&gt;
&lt;br /&gt;
  At one time or another, you&#039;ll see the message &amp;quot;You are hungry&amp;quot; or &amp;quot;You are thirsty.&lt;br /&gt;
This means that it&#039;s time to find something edible or drinkable before too long. People don&#039;t starve to death in this world, so have no fear.  However, when you are hungry, you do not build up lost energy, so eventually you&#039;ll be unable to do anything but sit around and feel sorry for yourself.  There are shops in all the hometowns that sell morsels to eat and there are fountains scattered about for free drinks.&lt;br /&gt;
&lt;br /&gt;
General hints:&lt;br /&gt;
&lt;br /&gt;
 See help on the GROUP command.&lt;br /&gt;
 See help on the CONSIDER command.&lt;br /&gt;
 See help on RESTing and SLEEPing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 See help on your class and ALWAYS read the news and changes.&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=User:Nynaeve&amp;diff=1696</id>
		<title>User:Nynaeve</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=User:Nynaeve&amp;diff=1696"/>
		<updated>2006-02-06T14:35:50Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Note: Further information can be gained on the capitalized words&lt;br /&gt;
by using the HELP-command]&lt;br /&gt;
&lt;br /&gt;
Classes, skills, and guilds:&lt;br /&gt;
&lt;br /&gt;
  When you enter the game the first time, you are asked to select a class.&lt;br /&gt;
Characters belonging to each of these classes have their own qualities,&lt;br /&gt;
abilities, and handicaps.&lt;br /&gt;
&lt;br /&gt;
   It is not unusual that people belonging to different classes, by joining&lt;br /&gt;
their efforts and combining their skills, find their chances of survival and&lt;br /&gt;
progress greatly improved.  Indeed, a team consisting of members from several&lt;br /&gt;
classes can be an extremely powerful unit; capable of opening doors without&lt;br /&gt;
keys, creating food supplies out of nothing, and destroying an enemy in&lt;br /&gt;
several different ways.&lt;br /&gt;
&lt;br /&gt;
  In order to learn the tricks of your specific trade, you need to find your&lt;br /&gt;
GUILD, which may take a little exploring.  However, you can usually find a&lt;br /&gt;
guild in any reasonably populated city.  Once you&#039;ve found it, you need to&lt;br /&gt;
look up your guildmaster and PRACTICE.&lt;br /&gt;
&lt;br /&gt;
Equipment:&lt;br /&gt;
&lt;br /&gt;
  It is never wise to travel without the proper equipment. You may purchase&lt;br /&gt;
this in the SHOPS found in any larger city, or you may be lucky and find some&lt;br /&gt;
left around, dropped by someone who doesn&#039;t need it anymore, for one reason or&lt;br /&gt;
another.&lt;br /&gt;
&lt;br /&gt;
About Staying Fit - Eating and Drinking:&lt;br /&gt;
&lt;br /&gt;
  At one time or another, you&#039;ll see the message &amp;quot;You are hungry&amp;quot;.  This means&lt;br /&gt;
that it&#039;s time to find something edible before too long. People don&#039;t starve&lt;br /&gt;
to death in this world, so have no fear.  However, when you are hungry, you do&lt;br /&gt;
not build up lost energy, so eventually you&#039;ll be unable to do anything but&lt;br /&gt;
sit around and feel sorry for yourself, until someone comes by. Then, you can &lt;br /&gt;
only hope that it&#039;s a benevolent person, rather than a greedy thief or a&lt;br /&gt;
warrior lusting for blood.&lt;br /&gt;
&lt;br /&gt;
General hints:&lt;br /&gt;
&lt;br /&gt;
 See help on the group command.&lt;br /&gt;
 See help on the consider command.&lt;br /&gt;
 See help on resting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 See help on your class and ALWAYS read the news.&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Missing_Helps&amp;diff=1687</id>
		<title>Missing Helps</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Missing_Helps&amp;diff=1687"/>
		<updated>2006-01-06T20:51:30Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;--Paladin--&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
*Bluff&lt;br /&gt;
*Crush&lt;br /&gt;
*Groin&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
*holy sense&lt;br /&gt;
*remove poison&lt;br /&gt;
*flash of light&lt;br /&gt;
*greater healing&lt;br /&gt;
*healing&lt;br /&gt;
*lesser healing&lt;br /&gt;
*divine strength&lt;br /&gt;
*expulse undead&lt;br /&gt;
*pacify&lt;br /&gt;
*resolution&lt;br /&gt;
*flame of light&lt;br /&gt;
*cloak of righteousness&lt;br /&gt;
*holy dissipation&lt;br /&gt;
*words of tranquility&lt;br /&gt;
*invis to undead&lt;br /&gt;
*endure magic&lt;br /&gt;
*shielf of the gods&lt;br /&gt;
*instrument of nife&lt;br /&gt;
*frenzied strength&lt;br /&gt;
*divine purpose&lt;br /&gt;
*undead protection&lt;br /&gt;
*dismiss undead&lt;br /&gt;
*valor of marr&lt;br /&gt;
*divine favor&lt;br /&gt;
*power of the gods&lt;br /&gt;
&lt;br /&gt;
--Necromancer--&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
*swelling death&lt;br /&gt;
*envenomed bolt&lt;br /&gt;
*word of souls&lt;br /&gt;
*enchant bones&lt;br /&gt;
*shroud of woe&lt;br /&gt;
&lt;br /&gt;
--Priest--&lt;br /&gt;
&lt;br /&gt;
Spell:&lt;br /&gt;
*remove poison&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Missing_Helps&amp;diff=1686</id>
		<title>Missing Helps</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Missing_Helps&amp;diff=1686"/>
		<updated>2006-01-06T20:27:53Z</updated>

		<summary type="html">&lt;p&gt;Citori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;--Paladin--&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
*Bluff&lt;br /&gt;
*Crush&lt;br /&gt;
*Groin&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
*holy sense&lt;br /&gt;
*remove poison&lt;br /&gt;
*flash of light&lt;br /&gt;
*greater healing&lt;br /&gt;
*healing&lt;br /&gt;
*lesser healing&lt;br /&gt;
*divine strength&lt;br /&gt;
*expulse undead&lt;br /&gt;
*pacify&lt;br /&gt;
*resolution&lt;br /&gt;
*flame of light&lt;br /&gt;
*cloak of righteousness&lt;br /&gt;
*holy dissipation&lt;br /&gt;
*words of tranquility&lt;br /&gt;
*invis to undead&lt;br /&gt;
*endure magic&lt;br /&gt;
*shielf of the gods&lt;br /&gt;
*instrument of nife&lt;br /&gt;
*frenzied strength&lt;br /&gt;
*divine purpose&lt;br /&gt;
*undead protection&lt;br /&gt;
*dismiss undead&lt;br /&gt;
*valor of marr&lt;br /&gt;
*divine favor&lt;br /&gt;
*power of the gods&lt;br /&gt;
&lt;br /&gt;
--Necromancer--&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
*swelling death&lt;br /&gt;
*envenomed bolt&lt;br /&gt;
*word of souls&lt;br /&gt;
*enchant bones&lt;br /&gt;
*shroud of woe&lt;/div&gt;</summary>
		<author><name>Citori</name></author>
	</entry>
</feed>