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	<id>https://immwiki.addictmud.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jagang</id>
	<title>Immortal Wiki - User contributions [en]</title>
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	<updated>2026-05-05T21:29:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=User_talk:Jagang&amp;diff=1972</id>
		<title>User talk:Jagang</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=User_talk:Jagang&amp;diff=1972"/>
		<updated>2008-11-17T01:34:11Z</updated>

		<summary type="html">&lt;p&gt;Jagang: [JAGANG] Bazaar Idea&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:After looking through 6 pages of bazaar items it got me to thinking on how to go one step further with the Bazaar.&lt;br /&gt;
This is all off the cuff so try to follow me :P&lt;br /&gt;
&lt;br /&gt;
Make an interface for the Bazaar. When I speak of interface, a good example would be the interface in zedit when you&lt;br /&gt;
go to load items into a room. This interface would make it so you could navigate the Bazaar in a multitude of ways.&lt;br /&gt;
&lt;br /&gt;
Maybe make it so once a player enters the Bazaar room they are able to type enter bazaar or just bazaar. Once this is done&lt;br /&gt;
they will come to a screen like this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Welcome to the AddictMUD Bazaar!&lt;br /&gt;
&lt;br /&gt;
Please choose an option below.&lt;br /&gt;
&lt;br /&gt;
[0] Exit the Bazaar&lt;br /&gt;
&lt;br /&gt;
[1] Learn about the Bazaar&lt;br /&gt;
&lt;br /&gt;
[2] Enter Buyer Mode&lt;br /&gt;
&lt;br /&gt;
[3] Enter Seller Mode&lt;br /&gt;
&lt;br /&gt;
-----------------------------&lt;br /&gt;
&lt;br /&gt;
[0] Would of course take them back out of this interface.&lt;br /&gt;
&lt;br /&gt;
[1] This would go over what Buy and Sell mode is, as well as explain the purpose of the Bazaar and info about !sell items etc.&lt;br /&gt;
&lt;br /&gt;
[2] This would take them into Buyer Mode interface.&lt;br /&gt;
&lt;br /&gt;
[3] This would take them into the Seller interface.&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
BUYER MODE&lt;br /&gt;
&lt;br /&gt;
[0] Exit Buyer Mode (Would take them back to prior level)&lt;br /&gt;
&lt;br /&gt;
[1] View Weapons                   [11] View Finger&lt;br /&gt;
&lt;br /&gt;
[2] View Holdables                 [12] View Wrist&lt;br /&gt;
&lt;br /&gt;
[3] View Treasures                 [13] View Waist&lt;br /&gt;
&lt;br /&gt;
[4] View Head                      [14] View Legs&lt;br /&gt;
&lt;br /&gt;
[5] View Ear                       [15] View Ankle&lt;br /&gt;
&lt;br /&gt;
[6] View Neck                      [16] View Feet&lt;br /&gt;
&lt;br /&gt;
[7] View Arms                      [17] View Face&lt;br /&gt;
&lt;br /&gt;
[8] View About Body                [18] View Orb&lt;br /&gt;
&lt;br /&gt;
[9] View On Body                   [19] View Floating&lt;br /&gt;
&lt;br /&gt;
[10] View Hands                     [20] View by Class&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
SELLER MODE&lt;br /&gt;
&lt;br /&gt;
[0] Exit Seller Mode&lt;br /&gt;
&lt;br /&gt;
[1] Sell an item&lt;br /&gt;
&lt;br /&gt;
[1] Would lead them to this:&lt;br /&gt;
&lt;br /&gt;
Which item would you like to sell? (answer)&lt;br /&gt;
&lt;br /&gt;
How many would you like to sell? (answer)&lt;br /&gt;
&lt;br /&gt;
How much are you charging for each? (answer)&lt;br /&gt;
&lt;br /&gt;
Confirm Details: You are selling (qty) (item) for (amount) each. Is this correct (Y/N)&lt;br /&gt;
&lt;br /&gt;
Yes - would result in:&lt;br /&gt;
&lt;br /&gt;
Your items are now for sale. Thank you for using the AddictMUD Bazaar.&lt;br /&gt;
&lt;br /&gt;
No - would result in:&lt;br /&gt;
&lt;br /&gt;
Please re-list your items. (Back to Seller Interface Menu)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is just an idea, let me know what you think.&lt;br /&gt;
&lt;br /&gt;
]][[Image:Example.jpg]]&lt;/div&gt;</summary>
		<author><name>Jagang</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Talk:Immune_/_Resist_/_Weak&amp;diff=1861</id>
		<title>Talk:Immune / Resist / Weak</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Talk:Immune_/_Resist_/_Weak&amp;diff=1861"/>
		<updated>2008-01-06T18:57:42Z</updated>

		<summary type="html">&lt;p&gt;Jagang: /* RE: Resistances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think the system as it stands needs some tweaking, probably sooner rather than later...&lt;br /&gt;
&lt;br /&gt;
currently it&#039;s possible for a player to get up to and over 100% resist blunt (which is predominantly the attack type used by most mobs).&lt;br /&gt;
&lt;br /&gt;
As far as I know, there&#039;s only 2-4 players who can achieve 100%+ res blunt, but it&#039;s very common to see 90+ resistant to blunt psi&#039;s and ninjas...&lt;br /&gt;
&lt;br /&gt;
My suggestion is to have a hard cap on the amount of resistances you can have.  50% would be a good starting point, and then maybe remort points could purchase 5% blocks up to 75%?  It could be a fairly expensive thing to remort, maybe a level 60 requirement? 5+ points per 5%?&lt;br /&gt;
&lt;br /&gt;
--[[User:Gargamel|Gargamel]] 18:26, 3 January 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== RE: Resistances ==&lt;br /&gt;
&lt;br /&gt;
I feel like changing this to a 1000% scale would be a good idea. Adding this as some kind of remort option would also be a neat idea. Have different caps/limits depending on the race would also help make it more diverse.&lt;br /&gt;
&lt;br /&gt;
--[[User:Jagang|Jagang]] 13:57, 6 January 2008 (EST)Jagang&lt;/div&gt;</summary>
		<author><name>Jagang</name></author>
	</entry>
	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Talk:Immune_/_Resist_/_Weak&amp;diff=1860</id>
		<title>Talk:Immune / Resist / Weak</title>
		<link rel="alternate" type="text/html" href="https://immwiki.addictmud.org/index.php?title=Talk:Immune_/_Resist_/_Weak&amp;diff=1860"/>
		<updated>2008-01-06T18:57:07Z</updated>

		<summary type="html">&lt;p&gt;Jagang: New section: RE: Resistances&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think the system as it stands needs some tweaking, probably sooner rather than later...&lt;br /&gt;
&lt;br /&gt;
currently it&#039;s possible for a player to get up to and over 100% resist blunt (which is predominantly the attack type used by most mobs).&lt;br /&gt;
&lt;br /&gt;
As far as I know, there&#039;s only 2-4 players who can achieve 100%+ res blunt, but it&#039;s very common to see 90+ resistant to blunt psi&#039;s and ninjas...&lt;br /&gt;
&lt;br /&gt;
My suggestion is to have a hard cap on the amount of resistances you can have.  50% would be a good starting point, and then maybe remort points could purchase 5% blocks up to 75%?  It could be a fairly expensive thing to remort, maybe a level 60 requirement? 5+ points per 5%?&lt;br /&gt;
&lt;br /&gt;
--[[User:Gargamel|Gargamel]] 18:26, 3 January 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== RE: Resistances ==&lt;br /&gt;
&lt;br /&gt;
I feel like changing this to a 1000% scale would be a good idea. Adding this as some kind of remort option would also be a neat idea. Have different caps/limits depending on the race would also help make it more diverse.&lt;/div&gt;</summary>
		<author><name>Jagang</name></author>
	</entry>
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