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	<title>Class: Ranger - Revision history</title>
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	<updated>2026-05-05T21:30:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Class:_Ranger&amp;diff=1373&amp;oldid=prev</id>
		<title>Gargamel at 03:15, 31 October 2005</title>
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		<updated>2005-10-31T03:15:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Ranger would be along the same lines of paladin and apal, a fighting mage of sorts...&lt;br /&gt;
&lt;br /&gt;
I was thinking perhaps, Ranger would only be remortable from paladin/apal, exp sim to or more than ninja, and bonus for staying neutral align.  Maybe only possible to remort Ranger after having BOTH a pal/apal remort?&lt;br /&gt;
&lt;br /&gt;
I would say similar skills/spells to pal/apal however focusing on the neutrality.  Maybe involve a few different elements that would fit with ranger?  Sun? Wind?&lt;br /&gt;
&lt;br /&gt;
It would also be cool to have an extended scan for this class, and maybe as a high level skill for thief.  Basically it enables you to see up to 2 rooms away.  To use it, you would have to specify a direction (not sure if the syntax would work exactly)...&lt;br /&gt;
&lt;br /&gt;
so if to the east was a beastly fido, and in the room to the east of the fido there was a cityguard...When i &amp;quot;scanned&amp;quot; i&amp;#039;d see - You see a beastly fido close by to the east, and a cityguard a little ways off to the east (or something similar)&lt;br /&gt;
&lt;br /&gt;
Spell - pierce armor &amp;lt;type&amp;gt; - lvl 55+ - high mana cost.  Would enable you to select one of the main melee attack types (pierce, blunt, slash) and gives you a boost to that attack type (or weakens the mob you are fighting to that attack type. - short duration&lt;/div&gt;</summary>
		<author><name>Gargamel</name></author>
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