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	<id>https://immwiki.addictmud.org/index.php?action=history&amp;feed=atom&amp;title=Mana_Pools</id>
	<title>Mana Pools - Revision history</title>
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	<updated>2026-05-05T22:43:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://immwiki.addictmud.org/index.php?title=Mana_Pools&amp;diff=2071&amp;oldid=prev</id>
		<title>Brazil: New page: Thoughts on making the mana pools a real part of the game again...  * Max mana pool of the zone ** tied directly to the number of rooms ** possibly the number of mobs * Regen rate of pool ...</title>
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		<updated>2009-02-13T12:12:37Z</updated>

		<summary type="html">&lt;p&gt;New page: Thoughts on making the mana pools a real part of the game again...  * Max mana pool of the zone ** tied directly to the number of rooms ** possibly the number of mobs * Regen rate of pool ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Thoughts on making the mana pools a real part of the game again...&lt;br /&gt;
&lt;br /&gt;
* Max mana pool of the zone&lt;br /&gt;
** tied directly to the number of rooms&lt;br /&gt;
** possibly the number of mobs&lt;br /&gt;
* Regen rate of pool&lt;br /&gt;
** tied to number of rooms&lt;br /&gt;
* If a mana pool is empty, maybe it should start to suck from the surrounding zones... this could really screw with the balance of mana (fun idea, but not practical)&lt;br /&gt;
&lt;br /&gt;
Players...&lt;br /&gt;
* Character can be tied to the mana pool of their house.  They would draw from their housing instead of the zone they are in&lt;br /&gt;
** This could be done in multiple ways...&lt;br /&gt;
** 1. just be the owner, or on the guest list&lt;br /&gt;
** B. tied to the recall device&lt;br /&gt;
** C. the owner has to buy a custom item that is held in a wear position (orb? floating?) that ties you to the zone mana pool that that item is in&lt;/div&gt;</summary>
		<author><name>Brazil</name></author>
	</entry>
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