Elementals: Difference between revisions

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*Sunnis-Good Earth
*Sunnis-Good Earth
*Zaaman Rul-Good Fire
*Zaaman Rul-Good Fire
*Earth Glider
*Rukarazyll

Latest revision as of 17:30, 31 August 2006

Four types:

  • Air
  • Fire
  • Water
  • Earth
  • Various sizes: Small, Medium, Large, Huge, Greater, Elder, Monolith, Primal.
  • Air-Belker-body made of smoke, ash and grit. bean shaped, with a wisp of steam for a tail, demonic looking bat wings, red eyes and a smoggy arms with claws. Evil, but reclusive, uses teeth and claws to attack, binds with stinging ash, can take smoke form and be inhaled and kill from inside out.
  • Air-Invisible Stalker-wispy shimmering human form. see invisble only way to see them. Neutral. Uses wind to pound and pummel, can remain invisible in combat.
  • Fire-Magmin-goblin-like made out of molten magma and burning cinders, about 4 foot high. Burns those without resist fire, Bite and scratch. Can burn armor and damage weapons, has flee. Neutral.
  • Fire-Thoqqua-large worm plated with hard, stony brown rock. conical top segment with two eyes. Blunt, short spikes on its sides that emit steam. Aggro, slams them, burns and boils them. Causes fire damage on every hit as the body is made of burning magma. Neutral, body explodes in magma on death causing one last fuck you.

Big Bad leaders of elementals-

  • Imix-Evil Fire
  • Ogremoch-Evil Earth
  • Ollhydra-Evil Water
  • Yan-C-Bin-Evil Air
  • Ben-Hadar-Good Water
  • Chan-Good Air
  • Sunnis-Good Earth
  • Zaaman Rul-Good Fire
  • Earth Glider
  • Rukarazyll