Class: Ninja: Difference between revisions

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Ideas:
== Ideas ==
* require tools to use skills? (see ffxi) (possible for prestige classes)
 
{| border=1
{| border=1
| Level || Name || Description
| Level || Name || Description
|-
|-
| 90  || Third attack  || Duh
| *    || Momentum      || Deals increasing damage as you defeat more enemies
|-
|      || Momentum      || Deals increasing damage as you defeat more enemies
|-
|-
|      || Distract      || Able to divert the enemies attraction elsewhere for a round of attacks, saving them suffering that round of attacks
|      || Distract      || Able to divert the enemies attraction elsewhere for a round of attacks, saving them suffering that round of attacks
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|      || Slip          || Allows character to give something to another without anyone else seeing it(not even the recipient?)
|      || Slip          || Allows character to give something to another without anyone else seeing it(not even the recipient?)
|-
|-
|       || Roundhouse Kick|| Area Attack
| *    || Roundhouse Kick|| Area Attack
|-   
|-   
|      || Intimidate    || Damage and slow
|      || Intimidate    || Damage and slow
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|      || Envemoned      ||
|      || Envemoned      ||
|-
|-
|       || Centre        || You concentrate and center you chi, preparing for battle.  Result is increased accuracy (hitroll)
| *    || Centre        || You concentrate and center you chi, preparing for battle.  Result is increased accuracy (hitroll)
|-
|-
|      || Palmheel      || High level, heel of palm to target's nose, forcing into brain causing death
|      || Palmheel      || High level, heel of palm to target's nose, forcing into brain causing death
|-
|-
|       || Dirt Kick      || Kick dirt in mobs eyes
| *    || Dirt Kick      || Kick dirt in mobs eyes
|-
|      || Fein death    || pretend to be dead
|-
|-
|      || sacrifice      || do damage, die without losing exp
|}

Latest revision as of 20:00, 31 December 2009

Ideas

  • require tools to use skills? (see ffxi) (possible for prestige classes)
Level Name Description
* Momentum Deals increasing damage as you defeat more enemies
Distract Able to divert the enemies attraction elsewhere for a round of attacks, saving them suffering that round of attacks
Bomb Blast Throws a bomb at a mob, 15% chance of blowback
Deflect Like Block, but can dodge for one round of combat with a delay of 2 rounds
Slip Allows character to give something to another without anyone else seeing it(not even the recipient?)
* Roundhouse Kick Area Attack
Intimidate Damage and slow
Envemoned
* Centre You concentrate and center you chi, preparing for battle. Result is increased accuracy (hitroll)
Palmheel High level, heel of palm to target's nose, forcing into brain causing death
* Dirt Kick Kick dirt in mobs eyes
Fein death pretend to be dead
sacrifice do damage, die without losing exp