Race: Dwarf: Difference between revisions

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* higher strength damroll bonus'
* higher strength damroll bonus'
* higher hit point gains
* higher hit point gains
* can sense when something is buried in the roo
* can sense when something is buried in the room
* takes longer to memorize spells
* takes longer to memorize spells
* takes longer to pray for spells
* takes longer to pray for spells
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'''Ideas:'''
'''Ideas:'''
* Have them gain less exp since they are better than Humans?
* Learn skills faster (if we start having them learn skills by using them)
* Use of two handed weapons([[Weapons: Dwarf]]) in one hand due to their massive strength.
* Naturally aggro against Trolls and orcs? can we work that in somehow?
* Rune Stone Magic ([[Rune Magic]]) dwarves use runes to cast their spells see attached page for a more in depth explanation and runes and spells.
* Brewing ([[Brew]]) ability racial skill-ale's that have a beneficial trait or a detrimental trait that is random.
*Modifiers maybe Con +1, Mag -1
*Natural AC 10


'''Questions / Issues:'''
'''Questions / Issues:'''

Latest revision as of 18:53, 9 November 2005

Natural resistances / weaknesses:

Perm Affects:

  • infravision

Regen: (hp/mana/moves/psp)

  • mana very slowly-do ours already do this?
  • higher move regen chance on level
  • higher hp regen chance on level
  • lower mana regen chance on level

Misc:

  • higher strength damroll bonus'
  • higher hit point gains
  • can sense when something is buried in the room
  • takes longer to memorize spells
  • takes longer to pray for spells
  • no INT bonus to memorize max
  • no WIS bonus to pray max

Ideas:

  • Have them gain less exp since they are better than Humans?
  • Learn skills faster (if we start having them learn skills by using them)
  • Use of two handed weapons(Weapons: Dwarf) in one hand due to their massive strength.
  • Naturally aggro against Trolls and orcs? can we work that in somehow?
  • Rune Stone Magic (Rune Magic) dwarves use runes to cast their spells see attached page for a more in depth explanation and runes and spells.
  • Brewing (Brew) ability racial skill-ale's that have a beneficial trait or a detrimental trait that is random.
  • Modifiers maybe Con +1, Mag -1
  • Natural AC 10


Questions / Issues:

  • Did we ever fix them having Perm Infra?

Special help files to be created:

Spells / Skills:

Level Name Description
0 xx xx