Race: Dwarf: Difference between revisions
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* higher strength damroll bonus' | * higher strength damroll bonus' | ||
* higher hit point gains | * higher hit point gains | ||
* can sense when something is buried in the | * can sense when something is buried in the room | ||
* takes longer to memorize spells | * takes longer to memorize spells | ||
* takes longer to pray for spells | * takes longer to pray for spells | ||
| Line 20: | Line 20: | ||
'''Ideas:''' | '''Ideas:''' | ||
* Have them gain less exp since they are better than Humans? | |||
* Learn skills faster (if we start having them learn skills by using them) | |||
* Use of two handed weapons([[Weapons: Dwarf]]) in one hand due to their massive strength. | |||
* Naturally aggro against Trolls and orcs? can we work that in somehow? | |||
* Rune Stone Magic ([[Rune Magic]]) dwarves use runes to cast their spells see attached page for a more in depth explanation and runes and spells. | |||
* Brewing ([[Brew]]) ability racial skill-ale's that have a beneficial trait or a detrimental trait that is random. | |||
*Modifiers maybe Con +1, Mag -1 | |||
*Natural AC 10 | |||
'''Questions / Issues:''' | '''Questions / Issues:''' | ||
Latest revision as of 18:53, 9 November 2005
Natural resistances / weaknesses:
Perm Affects:
- infravision
Regen: (hp/mana/moves/psp)
- mana very slowly-do ours already do this?
- higher move regen chance on level
- higher hp regen chance on level
- lower mana regen chance on level
Misc:
- higher strength damroll bonus'
- higher hit point gains
- can sense when something is buried in the room
- takes longer to memorize spells
- takes longer to pray for spells
- no INT bonus to memorize max
- no WIS bonus to pray max
Ideas:
- Have them gain less exp since they are better than Humans?
- Learn skills faster (if we start having them learn skills by using them)
- Use of two handed weapons(Weapons: Dwarf) in one hand due to their massive strength.
- Naturally aggro against Trolls and orcs? can we work that in somehow?
- Rune Stone Magic (Rune Magic) dwarves use runes to cast their spells see attached page for a more in depth explanation and runes and spells.
- Brewing (Brew) ability racial skill-ale's that have a beneficial trait or a detrimental trait that is random.
- Modifiers maybe Con +1, Mag -1
- Natural AC 10
Questions / Issues:
- Did we ever fix them having Perm Infra?
Special help files to be created:
Spells / Skills:
| Level | Name | Description |
| 0 | xx | xx |