Talk:Class: Ninja: Difference between revisions
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--[[User:Gargamel|Gargamel]] 13:39, 6 December 2005 (PST) | --[[User:Gargamel|Gargamel]] 13:39, 6 December 2005 (PST) | ||
Good point... I don't see momentum as being a constant. it would mean careful consideration to the duration and the consequences. Like gradual reduction in AC or something to go along with it, heh. | |||
--[[User:Brazil|Brazil]] 19:38, 7 December 2005 (PST) | |||
Latest revision as of 03:38, 8 December 2005
I saw the Momentum skill idea - not a bad idea, however I see potential for abuse. Depending on how the skill works, there would be nothing stopping a player from going bonkers in the motie book, and boosting their damage up something fierce in preparation for a big fight... just something to think about...
--Gargamel 13:39, 6 December 2005 (PST)
Good point... I don't see momentum as being a constant. it would mean careful consideration to the duration and the consequences. Like gradual reduction in AC or something to go along with it, heh. --Brazil 19:38, 7 December 2005 (PST)