Scrollmaker: Difference between revisions

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Scribe
Scribe
* Only one type of scroll (a blank one) required (no more scroll levels)
* Only one type of scroll (a regular blank one, or a blank grant scroll) required (no more scroll levels)
* Mana cost of spell is drained from scroll maker when scribing (or 125% of cast cost?)
* Mana cost of spell is drained from scroll maker when scribing (or 125% of cast cost?)
* Specify level of scroll
* Specify level of scroll
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** Level 10 spell, 50 mana, Level 10 scroll, costs 50 mana
** Level 10 spell, 50 mana, Level 10 scroll, costs 50 mana
** Level 10 spell, 50 mana, level 60 scroll, costs 300 mana (60 / 10 * 50)
** Level 10 spell, 50 mana, level 60 scroll, costs 300 mana (60 / 10 * 50)
** Level 10 spell, 50 mana, level 1 scroll, costs 5 mana
 
** This system gives players room to experiment with scroll strength, how much mana they want to invest, lots of mana to store high powered spells, or little bits of mana for a quick-fix
* 200% mana regen penalty for 4 ticks
*** Not a fan of the third scenario, so I don't think it'll happen
* 200% mana regen penalty for 4 ticks (each scroll after the first increases penalty by 1 tick)
* Scrolls are 800 gold (or something) everywhere
* Scrolls are 800 gold (or something) everywhere
* 5 levels of Scribe skills, determines how high level of spell you can scribe
* 5 levels of Scribe skills, determines how high level of spell you can scribe
* Grant-scroll skill, allows you to make scrolls that give grants to the reciter
* Grant-scroll skill, allows you to make scrolls that give grants to the reciter
** costs 200% of mana cost
** costs 200% of mana cost
** I want to work this in, but I'm not seeing a fully logical way to present it
** determined by the type of blank scroll being scribe to
* Scrollmaker guild will have a "desk" in a room that you must be "at" in order to make scrolls
* Scrollmaker guild will have a "desk" in a room that you must be "at" in order to make scrolls
** Ability to buy a desk for your personal room (dedicated room, no storage)
** Ability to buy a desk for your personal room (dedicated room, no storage)
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* AntiPaladin
* AntiPaladin
* Necromancer
* Necromancer
* Psionicist? (replace mana with PSP)
 
 
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Ideas on the table:
* Time to scribe based on mana cost
* Instead of 200% mana regen penalty for 4 ticks, have mana regen stop entirely for a time (4 ticks?) (balance out how much can be scribed in one go)
* Time to scribe & success based on stats (wisdom, room flags (soundproof))
* Scrolls that have room for multiple (different) spells (definable, rarer / more expensive)
* Scrolls with free space could be added to by other classes
* Implement spells that can only be cast if read from a scroll (learned via quest, remort, another subclass, or spells learned by scrollmaker?)
* Scrolls with combo spells could produce additional affect depending on the combo, and even the order the spells were scribed

Latest revision as of 13:56, 5 January 2011

Scribe

  • Only one type of scroll (a regular blank one, or a blank grant scroll) required (no more scroll levels)
  • Mana cost of spell is drained from scroll maker when scribing (or 125% of cast cost?)
  • Specify level of scroll
  • Amount of mana drained depend on level of scroll (scroll-level / spell-level * spell-mana-cost)
    • Level 10 spell, 50 mana, Level 10 scroll, costs 50 mana
    • Level 10 spell, 50 mana, level 60 scroll, costs 300 mana (60 / 10 * 50)
  • 200% mana regen penalty for 4 ticks
  • Scrolls are 800 gold (or something) everywhere
  • 5 levels of Scribe skills, determines how high level of spell you can scribe
  • Grant-scroll skill, allows you to make scrolls that give grants to the reciter
    • costs 200% of mana cost
    • determined by the type of blank scroll being scribe to
  • Scrollmaker guild will have a "desk" in a room that you must be "at" in order to make scrolls
    • Ability to buy a desk for your personal room (dedicated room, no storage)


Classes

  • Sorcerer
  • Paladin
  • AntiPaladin
  • Necromancer



Ideas on the table:

  • Time to scribe based on mana cost
  • Instead of 200% mana regen penalty for 4 ticks, have mana regen stop entirely for a time (4 ticks?) (balance out how much can be scribed in one go)
  • Time to scribe & success based on stats (wisdom, room flags (soundproof))
  • Scrolls that have room for multiple (different) spells (definable, rarer / more expensive)
  • Scrolls with free space could be added to by other classes
  • Implement spells that can only be cast if read from a scroll (learned via quest, remort, another subclass, or spells learned by scrollmaker?)
  • Scrolls with combo spells could produce additional affect depending on the combo, and even the order the spells were scribed