Class: Priest: Difference between revisions

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Spell Ideas:
Spell Ideas:
{| border=1
| Level || Name || Description
|-
| || Angelic Approbation  ||
|-
| || Angelic Benediction  || Minor Group Heal
|-
| || Angelic Blessing      || Minor Group Bless
|-
| || Angelic Commendation  || Minor Group Heal
|-
| || Angelic Hiding        || This spell temporarily hides the target. Use this in case one character is out of spell points (and thus cannot attack), and you don't want them to be attacked by enemies, or if one character is really getting chopped up, and (for some odd reason) you can't cast a healing spell on them. This spell eventually wears off. If the selected PC either hits attacks someone, or casts an offensive spell, they will immediately become visible again.
|-
| || Aphids                || Sends Aphids to mob making them be eaten from the inside out.
|-
| || Atone                || Charm sorta-makes mob miss more cause it's not mad at caster
|-
| || Aura of Anti-Evilness || Scares evil mobs off making them run
|-
| || Blessing Hiding


* Blood of the Martyr: Heal target and take same amount of damage to self
* Blood of the Martyr: Heal target and take same amount of damage to self

Revision as of 04:12, 9 December 2005

General Ideas: Can Only Wield Staffs

Spell Ideas:

Level Name Description
Angelic Approbation
Angelic Benediction Minor Group Heal
Angelic Blessing Minor Group Bless
Angelic Commendation Minor Group Heal
Angelic Hiding This spell temporarily hides the target. Use this in case one character is out of spell points (and thus cannot attack), and you don't want them to be attacked by enemies, or if one character is really getting chopped up, and (for some odd reason) you can't cast a healing spell on them. This spell eventually wears off. If the selected PC either hits attacks someone, or casts an offensive spell, they will immediately become visible again.
Aphids Sends Aphids to mob making them be eaten from the inside out.
Atone Charm sorta-makes mob miss more cause it's not mad at caster
Aura of Anti-Evilness Scares evil mobs off making them run
Blessing Hiding


  • Blood of the Martyr: Heal target and take same amount of damage to self
  • Convert Wand: Changes any wand into a healing wand lasts 1 minute/level
  • Crown of Flames: Holy flames damage undead and fey for 2d6 damage per round
  • Energetic Healing: Immune to one type of damage and when that type is used on them they gain 10% of that amount of damage in healing.
  • Last Judgement: Creature is struck dead and sent to lower plane-percent chance of no corpse left.
  • Wages of Sin: Make other evil align creatures attack each other.
  • Radiant Shield: You are surrounded by a shield of glory, protected from electric damage while mobs take electric damage on each hit in amount you would take. (i'm rubber your glue idea)

Race Specific Spell Ideas:

  • Dwarven Priest-Words of Wisdom-By weaving sacred names of dwarven runes together the priest is able to increase his effective level by +2 for purpose of determining any spell's level (Race: Dwarf)