Grand Design: Difference between revisions
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This is a page of notes... what will be happening, etc... actually the electronic version of my paper notebook. | This is a page of notes... what will be happening, etc... actually the electronic version of my paper notebook. | ||
Priorities: | |||
* 5 SubClasses | |||
** Dark Knight | |||
** pick two plane travellers | |||
** TBD | |||
** TBD | |||
* Planes | |||
** 3 non-material planes | |||
** 1 new material plane | |||
* Vampire race | |||
* Guilds | |||
** for sub classes (other guild types will be down the road) | |||
To make this happen: | |||
- Determine all sub classes to implement | |||
- Determine skills / spells and pre-req's for sub classes | |||
- Determine list of weapon types that are out there | |||
- Create weapon-type skills | |||
- Assign weapon types to each weapon | |||
- Assign weapon-type skills to each class | |||
- Recode weapon restrictions to take weapon types/skills into account | |||
- Deterine which planes will be built | |||
- Build the planes | |||
- Restore a backup of the old world, and renumber / piece together the zones | |||
- Create story "history" for prime material plane | |||
- Create story "history" for alternate plane | |||
- Complete vampire race | |||
- Code guilds | |||
- Build guild halls (pick which planes they'll be in) | |||
- Design and implement quest to "unlock / discover" access to alternate plane in midgaard | |||
- | |||
Revision as of 01:31, 11 September 2006
Original page: Grand Design V1
This is a page of notes... what will be happening, etc... actually the electronic version of my paper notebook.
Priorities:
- 5 SubClasses
- Dark Knight
- pick two plane travellers
- TBD
- TBD
- Planes
- 3 non-material planes
- 1 new material plane
- Vampire race
- Guilds
- for sub classes (other guild types will be down the road)
To make this happen:
- Determine all sub classes to implement - Determine skills / spells and pre-req's for sub classes - Determine list of weapon types that are out there - Create weapon-type skills - Assign weapon types to each weapon - Assign weapon-type skills to each class - Recode weapon restrictions to take weapon types/skills into account - Deterine which planes will be built - Build the planes - Restore a backup of the old world, and renumber / piece together the zones - Create story "history" for prime material plane - Create story "history" for alternate plane - Complete vampire race - Code guilds - Build guild halls (pick which planes they'll be in) - Design and implement quest to "unlock / discover" access to alternate plane in midgaard -