Scrollmaker: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 22: | Line 22: | ||
* AntiPaladin | * AntiPaladin | ||
* Necromancer | * Necromancer | ||
---- | |||
Ideas from Grail... | |||
Here are some ideas: | |||
* Spells that can *only* be cast by reading scrolls, so they would have to be scribed first | |||
* Scribing multiple spells per scroll; maybe implement a couple different scrolls with different "capacities" for how many spells they can hold | |||
** That last one i think could actually be pretty cool because people could make custom scrolls, | |||
** IE: haste, magical burst, aid or whatever | |||
** as in all 3 spells on one scroll, for an instant boost of all 3 | |||
** The other benefit this would give is that scrolls could contain spells from several different classes | |||
** I think that would actually make the whole idea more interesting, because people could experiment with some cool combo scrolls | |||
* Quests or other means to learn spells that can also only be used when scribed on a scroll | |||
* Make scribing time/success dependent on wisdom, room type (IE quiet or soundproof would cause better concentration) | |||
* Extension to spell combos: have some spells produce an extra effect when they are scribed on the same scroll, but don't make these apparent | |||
* Also possibly have that based on the order they need to be scribed in, so we could plant notes around the mud that hint at interesting spell combos for scrolls | |||
Revision as of 13:44, 5 January 2011
Scribe
- Only one type of scroll (a regular blank one, or a blank grant scroll) required (no more scroll levels)
- Mana cost of spell is drained from scroll maker when scribing (or 125% of cast cost?)
- Specify level of scroll
- Amount of mana drained depend on level of scroll (scroll-level / spell-level * spell-mana-cost)
- Level 10 spell, 50 mana, Level 10 scroll, costs 50 mana
- Level 10 spell, 50 mana, level 60 scroll, costs 300 mana (60 / 10 * 50)
- 200% mana regen penalty for 4 ticks
- Scrolls are 800 gold (or something) everywhere
- 5 levels of Scribe skills, determines how high level of spell you can scribe
- Grant-scroll skill, allows you to make scrolls that give grants to the reciter
- costs 200% of mana cost
- determined by the type of blank scroll being scribe to
- Scrollmaker guild will have a "desk" in a room that you must be "at" in order to make scrolls
- Ability to buy a desk for your personal room (dedicated room, no storage)
Classes
- Sorcerer
- Paladin
- AntiPaladin
- Necromancer
Ideas from Grail...
Here are some ideas:
- Spells that can *only* be cast by reading scrolls, so they would have to be scribed first
- Scribing multiple spells per scroll; maybe implement a couple different scrolls with different "capacities" for how many spells they can hold
- That last one i think could actually be pretty cool because people could make custom scrolls,
- IE: haste, magical burst, aid or whatever
- as in all 3 spells on one scroll, for an instant boost of all 3
- The other benefit this would give is that scrolls could contain spells from several different classes
- I think that would actually make the whole idea more interesting, because people could experiment with some cool combo scrolls
- Quests or other means to learn spells that can also only be used when scribed on a scroll
- Make scribing time/success dependent on wisdom, room type (IE quiet or soundproof would cause better concentration)
- Extension to spell combos: have some spells produce an extra effect when they are scribed on the same scroll, but don't make these apparent
- Also possibly have that based on the order they need to be scribed in, so we could plant notes around the mud that hint at interesting spell combos for scrolls