Spell Ideas General: Difference between revisions
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*Apolioth's Condemnation-a burst of energy causes 10d6 damage and entangles foes. | *Apolioth's Condemnation-a burst of energy causes 10d6 damage and entangles foes. | ||
*Acidic Curse-inflicts 1d6 rounds of acid damage and blindness | |||
*Blue Bolt-inflicts 1d6 non-melee damage instead magical damage | |||
*Silent Sound-Sonic damage 1d6 damage/level | |||
*Noness Toma-Increased hide | |||
*Anavar's Anticipated Attack-next attack against you gets a -20 penalty. | |||
*Unhand-um duh | |||
*Acuminate-your hand becomes a +1 weapon that inflicts 1d8 +1 damage. | |||
*Slay Illusion-creates a mirror image that slays other mirror images. | |||
Revision as of 22:04, 14 November 2005
- Warding Gems: Can store healing power in a "gem" and then release it when needed.
- Energize Potion: A potion can be transformed into a "grenade" and thrown at a mob for damage. (maybe witch or druid spell)
- Starmantle: Creates a cloak of stars(looses about body wear position while cast) and causes proctection from all magical damage that is moon type.
- Phoenix Fire: Area affect: Instant death to any and all mobs around you BUT you sacrifice your own life as well.
- Ability Rip-you can rip an ability from a mob, but you must sacrifice something to do so-think like stealing entropy from Zeus at the cost of a GDL.
- Dieing Breath - as a short duration spell, the lower the casters life - the more powerful the spell.(G)
- Silence-You silence the mob, making them unable to cast spells. High failure rate.
- Aegis-Allows caster to focus their attention on defense for a short time, afterwards he must rest though before resuming a heightened state. (not sure if this would be a spell or a skill, maybe ap/pal/maybe even Knight)
- Energy Lash-creates a whip made of energy that inflicts 1d6 +1 pts of energy damage/two levels.
- Quick Boost-gives a +2 bonus to Constitution, dex or strength, they choose.
- Apolioth's Condemnation-a burst of energy causes 10d6 damage and entangles foes.
- Acidic Curse-inflicts 1d6 rounds of acid damage and blindness
- Blue Bolt-inflicts 1d6 non-melee damage instead magical damage
- Silent Sound-Sonic damage 1d6 damage/level
- Noness Toma-Increased hide
- Anavar's Anticipated Attack-next attack against you gets a -20 penalty.
- Unhand-um duh
- Acuminate-your hand becomes a +1 weapon that inflicts 1d8 +1 damage.
- Slay Illusion-creates a mirror image that slays other mirror images.