Class: Wizard: Difference between revisions
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Spell Ideas: | Spell Ideas: | ||
{| border=1 | |||
| Level || Name || Description | |||
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| || Suppress Magic || Area attack affected by int will suppress magical abilities of target, dependent on target's level resistance | |||
|- | |||
| || || Group Mirror Image | |||
|- | |||
| || Doom || Think Final Fantasy | |||
|- | |||
| || Reclaim Energy || Restores mana Pool | |||
|- | |||
| || Color Flux || Burst of colored light stuns target | |||
|- | |||
| || Chaotic Feedback || 4d8 magic dam plus confusion | |||
|- | |||
| || Tashan || Target suffers -1 against magic and magic resistance | |||
|- | |||
| || Sanity Warp || 6d10 magic dam, plus confusion 1d3 | |||
|- | |||
| || Color Shift || Burst of colored light does dam and interrupts any spell being cast | |||
|- | |||
| || Chaos Flux || 8d10 magic dam | |||
|- | |||
| || Discordant Mind || 2d10+1*10 magic dam | |||
|- | |||
| || Gasping Embrace || Mag dam and -6 str and dex | |||
|- | |||
| || Group Resist Magic || Duh | |||
|- | |||
| || Beguiling Visage || Makes caster less likely to be attacked | |||
|- | |||
| || Horrifying Visage || Makes target more likely to be attacked | |||
|- | |||
| || Torment of Argli || 2d8 mag dam and -5 int and wis | |||
|- | |||
| || Shocking Fiend || A being made completely of archs of lightning comes to your aid until they are slain or their energy dissolves, They will have a small arsenal of different lightning attack | |||
|- | |||
| || Shockwave || (Area Spell) A "ocean" like wave of lightning floods across the room , doing considerable damage to all NPC's in the room. If the room is of a water type , the damage is multiplied. | |||
|- | |||
| || Gravitional Hold || Slows NPC/PC to where flee's take longer , and moving between rooms takes longer , Depending on level , it would just add a wait state to each move command. IE: Level 30 Gravital Pull Would put a slow-down of 3 seconds on flee' . | |||
|- | |||
| || Full Strength || Only spell, high mana cost, sets str to 18/100 | |||
|- | |||
| || Locate Mob || Locate Mob , will Locate the desired mob in the players current zone. Also have flag for mobs NoLocate | |||
|- | |||
| || Lifetap || A Player may do a "Life Tap" when a comrad is in dire need of health. IE: Player A is at 10HP , about to die. Player B which currently has 400HP does a lifetap. | |||
|- | |||
| || Permenancy || Brazil knows, something about a spell perming | |||
|- | |||
| | |||
* Dancing Web: Energy strands dance around mob causing 1d6 damage plus traps mob no fleeing energy type damage | * Dancing Web: Energy strands dance around mob causing 1d6 damage plus traps mob no fleeing energy type damage | ||
Revision as of 03:53, 4 December 2005
Spell Ideas:
| Level | Name | Description |
| Suppress Magic | Area attack affected by int will suppress magical abilities of target, dependent on target's level resistance | |
| Group Mirror Image | ||
| Doom | Think Final Fantasy | |
| Reclaim Energy | Restores mana Pool | |
| Color Flux | Burst of colored light stuns target | |
| Chaotic Feedback | 4d8 magic dam plus confusion | |
| Tashan | Target suffers -1 against magic and magic resistance | |
| Sanity Warp | 6d10 magic dam, plus confusion 1d3 | |
| Color Shift | Burst of colored light does dam and interrupts any spell being cast | |
| Chaos Flux | 8d10 magic dam | |
| Discordant Mind | 2d10+1*10 magic dam | |
| Gasping Embrace | Mag dam and -6 str and dex | |
| Group Resist Magic | Duh | |
| Beguiling Visage | Makes caster less likely to be attacked | |
| Horrifying Visage | Makes target more likely to be attacked | |
| Torment of Argli | 2d8 mag dam and -5 int and wis | |
| Shocking Fiend | A being made completely of archs of lightning comes to your aid until they are slain or their energy dissolves, They will have a small arsenal of different lightning attack | |
| Shockwave | (Area Spell) A "ocean" like wave of lightning floods across the room , doing considerable damage to all NPC's in the room. If the room is of a water type , the damage is multiplied. | |
| Gravitional Hold | Slows NPC/PC to where flee's take longer , and moving between rooms takes longer , Depending on level , it would just add a wait state to each move command. IE: Level 30 Gravital Pull Would put a slow-down of 3 seconds on flee' . | |
| Full Strength | Only spell, high mana cost, sets str to 18/100 | |
| Locate Mob | Locate Mob , will Locate the desired mob in the players current zone. Also have flag for mobs NoLocate | |
| Lifetap | A Player may do a "Life Tap" when a comrad is in dire need of health. IE: Player A is at 10HP , about to die. Player B which currently has 400HP does a lifetap. | |
| Permenancy | Brazil knows, something about a spell perming | |
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Elf Wizard Spells:
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