Talk:Immune / Resist / Weak: Difference between revisions
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--[[User:Gargamel|Gargamel]] 18:26, 3 January 2006 (PST) | --[[User:Gargamel|Gargamel]] 18:26, 3 January 2006 (PST) | ||
== RE: Resistances == | |||
I feel like changing this to a 1000% scale would be a good idea. Adding this as some kind of remort option would also be a neat idea. Have different caps/limits depending on the race would also help make it more diverse. | |||
Revision as of 18:57, 6 January 2008
I think the system as it stands needs some tweaking, probably sooner rather than later...
currently it's possible for a player to get up to and over 100% resist blunt (which is predominantly the attack type used by most mobs).
As far as I know, there's only 2-4 players who can achieve 100%+ res blunt, but it's very common to see 90+ resistant to blunt psi's and ninjas...
My suggestion is to have a hard cap on the amount of resistances you can have. 50% would be a good starting point, and then maybe remort points could purchase 5% blocks up to 75%? It could be a fairly expensive thing to remort, maybe a level 60 requirement? 5+ points per 5%?
--Gargamel 18:26, 3 January 2006 (PST)
RE: Resistances
I feel like changing this to a 1000% scale would be a good idea. Adding this as some kind of remort option would also be a neat idea. Have different caps/limits depending on the race would also help make it more diverse.