Talk:Race: Vampire: Difference between revisions
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--Gargamel | --Gargamel | ||
Revision as of 03:48, 10 February 2009
Ok, so this is the Vampire race in it's current design.
What do we think?
Comments? suggestions? likes? dislikes?
What say ye?
--Brazil 20:54, 24 October 2005 (PDT)
Garg's Vamp Feedback
- remove any fountains in the game that have blood as their liquid (this would lead to unlimited amount of replenishing blood/bloodpoints)
- spell/skill "bite" - you bite the mob giving them a poisoned effect for a short duration (similar idea to the instrument of nife spell for paladins .. the damage increases over time for the duration of the spell). This could be expanded so that each of the "forms" get's a version of the bite, for increasing damage by level. For instance, at the lowest level, the "bite" could last for say 10 rounds of combat, starting at 1 damage per round, increasing by 2 damage per round until the end of the fight, or the 10 rounds are up.. totalling 19 damage over 10 rounds (i think)...
- a combination version of heal/vamp touch, where instead of draining the mobs hps to add to your max hp, it acts as a healing hps.
- (this is gonna be bitchy) make it so they CAN'T be effected by mirror image/reflection; they're VAMPIRE's for chrissakes!
- with all the spells/skills that we're outlining, is this race going to be too powerful compared with the other races? this is shaping up to almost be big enough to be a class...just commenting
ok, so subjects are required in order to make sense :P
Good points... the class thing though, it seems like it could become one, but there's not enough spells/ skills to make it a full class. Of course, we could tone back some and give it less. The main skills would be the biting and so forth.
What if some of the skills were only available say, to necro? or maybe Anti-Paladin?
--Brazil 15:17, 1 November 2005 (PST)
re: brazil
That's not a bad idea.. that's the one main limiting thing with the races we have right now... they're basically categorized. Fighter types=dwarf, Mages=elf. Vamp appears to be able to benefit each side in turn. But if each race had a speciffic spell/skill set that complimented each class, there might actually be some reason for someone to play a dwarven cleric.
--Gargamel