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* Design Professions... Alchemy, Leather worker, blacksmith, etc... there's a list on the Plot page | * Design Professions... Alchemy, Leather worker, blacksmith, etc... there's a list on the Plot page | ||
* Lots of overall mud design ideas that I need to run past people... | * Lots of overall mud design ideas that I need to run past people... | ||
* I'd like people to review the Plot page, and add their own comments on the Discussion tab, things that you think will work, things that | * I'd like people to review the Plot page, and add their own comments on the Discussion tab, things that you think will work, things that you don't think will work (and why), new ideas to go with things? etc etc | ||
* We need someone to review OLC port, and see what's | * We need someone to review OLC port, and see what's finished and forgotten, or what's unfinished and abandoned. Or even what's done and is already on the game port but was never removed from olc. (and create a Wiki page to track finished areas so we can remember to go over them) | ||
Revision as of 10:25, 9 December 2009
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I am overwhelmed! Current projects I'm trying to accomplish!
- Code new guilds
- Design Priest as a sub-class (for experimental purposes)
- Design Wizard as a sub-class (for experimental purposes)
- Design Spellweaver as a sub-class
- Design Chronomancer as a sub-class
- Get content into the new web site, and make it look decent
- Class redesigns (this means gathering details on ever class spell / skill, putting them in a spreadsheet, and decide what should go, what should be moved in level, what should be nerfed, what needs to be made stronger, and what can / should be added). This also includes any adjustments to mana and hp gains.
- Move (duplicate for transition) all the skills into a "skill" command like "cast" works, so we don't have to create a series of commands for every new skill
i deff need help with Design things... and anyone that can come up with content to add to the web site I would be so grateful!
Things I want done, but I'm already doing too much
- More Guild designs
- Discussions with players to get feedback on things the like / dislike, and would love to see go, or added.
- The whole Clan concept needs revisited, and new features / ideas for them designed, so that we can revive them (clan towns anyone can rent in (for a fee?), whatever, go nuts)
- Design Kenetic Knight
- Design Bard
- Design Assassin
- Design Professions... Alchemy, Leather worker, blacksmith, etc... there's a list on the Plot page
- Lots of overall mud design ideas that I need to run past people...
- I'd like people to review the Plot page, and add their own comments on the Discussion tab, things that you think will work, things that you don't think will work (and why), new ideas to go with things? etc etc
- We need someone to review OLC port, and see what's finished and forgotten, or what's unfinished and abandoned. Or even what's done and is already on the game port but was never removed from olc. (and create a Wiki page to track finished areas so we can remember to go over them)
If you are up to helping with any of the above two lists, let me know!
I copied this from Wikipedia. I thought it would be a good resource for ideas for names of sub-classes and what-not, and I've learned the hard way not to take for granted that things won't get removed from wikipedia for no good reason.
A resource I found for spell / skill ideas, and classes & occupations (which could be useful guild ideas)