Class: Wizard

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Revision as of 01:42, 4 November 2005 by Nynaeve (talk | contribs)
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Spell Ideas:

  • Dancing Web: Energy strands dance around mob causing 1d6 damage plus traps mob no fleeing energy type damage
  • Vanishing Weapon: Weapons' touch dispels any summoned creatures by the mob. Maybe granted?
  • Party Teleport-Teleports the entire group back to a temple of their choice, picked by the Wizard casting the spell.

Elf Wizard Spells:

  • Arcana Form-Duration 10 minutes, no saving throw. Elf is transformed into a being of pure magical energy. Being is incorporeal , immune to hits. Since you are made of pure energy you cast spells at half the mana cost of normal. If you are hit by a dispel magic you are returned to solid form.(Race: Elf)