Talk:Scrollmaker
Some things to consider:
- Do we want to make all spells scrollable?
- Things like lloyds beacon, which is remort only; other specialized types of spells like timefold; high powered spells like Word of Souls, Burrowing Digits, etc.
- We dont want to make certain classes obsolete by turning them into scrollmakers only, and having players blast away at everything with a fully scrolled up psi or ninja.
- This obviously would have the potential for "botting" issues, so we'd have to be on the lookout for that.
- I do kind of like the idea of having the limited abiltiy to create "grant" scrolls.. that's something we really haven't done enough with.
- Is there going to be some kind of time penalty to scribe? Or just mana penalties? The mana penalties might not be all that steep, with elven mages having up over 1300 mana, and zealous regen as well. Something to consider...
limitations
I would love to hear more ideas on limitations because the mana regen.
I've been putting thought into it, but I haven't been able to come up with anything I like. Including more components, like a quill and inkwell, which eventually runs out, but I wasn't sure if that wasn't just more annoying that useful.
I'm with you on psionicists. I didn't want to immediately discount them until someone else gave feedback, in case I was crazy.
Did you have thoughts on what spells to limit? Now that I think about psi's, the normal OLC code I think limits almost all PSI spells from being put on scrolls, so allowing psi's to be scrollmaker's would be useless.
Brazil.
Hmm.. well, currently with wizards being the only class that can scribe.. the only limitation is time. Specifically the time it takes to memorize a spell. The actual scribing of the spell is virtually instantaneous. By changing the scribe system to a mana-style system, we lose that automatic time sink that memorize gave us. Even without a mana regen hit, a 1,000 mana sorc with 30% cast cost (I dont have the mud open, so i'm going to assume haste is 30 mana after cast cost) could make 30 haste scrolls almost instantly.
So from a time standpoint, what if the limitation was related to the mana cost of the spell? So a 10 mana spell like detect invisible, could be scribed in 1 second. But a 30 mana spell might take 5 seconds. A 75 mana spell might take 30 seconds. etc, etc... (i'd almost look at the mem times of similar spells as a basis for the timing, and adjust from there)
I think that limiting some of necro's spells would be good - especially the polymorph type ones (as well as sorc's polymorph - which i doubt would even be scribable...).
time
hmm, the instantaneous scribing is potentially a problem. But what kind of affect do you think the 200% mana regen penalty will have on that?
Maybe it should be more like chaos and the nuke spells, where mana is drained to power the shield. We drain the mana into the scroll over the course of X number of seconds, based on the mana cost (or what the mem-time would be?)
BTW- sorcerer poly can't be on a scroll because you can't pass arguments with a scroll, which is required to specify what you want to poly into. The necro poly's COULD be scrolls since they are one form per spell, but I don't think I allowed that (I'll double check).
Thoughts?
Brazil.
random thought
In Oblivion, if you join the mage guild (forget what it's called), you gain access to create your own spells. They cost something, but you basically get the ability to customize your own spells based on affects of spells you already know. We could eventually work that in as a sub-class, that requires you be a master Scrollmaker, and make all of such created spells as scrolls only. Scribe times based on the power of the spell (assigned at creation of the spell).
--Brazil 13:57, 5 January 2011 (UTC)
Possible Trouble Spots
If scribe is mana based - we could have some trouble with Necro, regardless of mana regen penalties. I'm thinking of the immense mana totals that can be gained during 2x hp/mana events and with the use of the Allure of Death spell (allows for conversion of HP to mana). also, some of the necro forms have nicely high mana totals.... just a thought.