The Redo
World
- fleshed out, no exceptions
- Stock areas still together
Classes
- Classes no more, everything is a guild
- max level 30
- Old 30 level exp table back
- True multi-class
- Pick main guild on create
- Pick one sub-guild on create?
- Decide what to do with remort classes
- Make several guilds, with small subsets of spells
- Setup 'clashing' table of guilds (can't be in guild C if you're a member of guild K)
- Should races become a guild? Or keep it's own thing? (makes restrictions based on guild easier)
Player interface
- Richer character creation
- Build in an 'automap' system for world travel?
Web Site
- Include details on each home town
- Some history
- Descriptions of each guild / class
- Wiki of skills (replace in-game help?)
- Some statistics
- Character creation?