Incarnum
Neat, but complex... http://www.wizards.com/default.asp?x=dnd/ex/20050907a
Might be better suited to one or more remort classes, instead of just an unlocked option
- Quested to unlock
- Keep through remorts
- Quest for each soulmeld ability
- 3 types of characters
- incarnate
- soulborn
- totemist
- Uses 'essentia' to create enchantments / magical items
Essentia capacity (max that can be invested in a single soulmeld)
| Character level | Essentia Capacity |
| 1 - 5 | 1 |
| 6 - 11 | 2 |
| 12 - 17 | 3 |
| 18 - 20 | 4 |
- Max soulmelds existing is CON-10
- cannot reallocate essential or create soulmelds in !magic areas
Incarnate
Weapons / armor
- simple weapons
- light armor
- medium armor
- shields
meldshaping:
- primary ability
- can create max of X soulmelds per day (there's a chart)
- essentia is used to increase their power
- essentia pool is based on level
- essentia does not regen, destroying a soulmeld returns spent essentia
- cannot shape soulmelds of diff align (could translate into how align works with enchant armor)
- chakra bind starting at level 2...