Immune / Resist / Weak

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Revision as of 01:30, 10 March 2006 by Brazil (talk | contribs)
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Right now a value of 0 is no different. A negative value means you take extra damage. The value is a percentage. i.e. -100 to psychic attacks makes you take double damage from psychic attacks. A value of 100 means you're 100% resistant to it, so you are immune to damage.

I propose to make turn that into something less solid. Maybe 1000 is immune, and -1000 is double damage. i.e. 755 is really 75.5%