Grand Design
Original page: Grand Design V1
This is a page of notes... what will be happening, etc... actually the electronic version of my paper notebook.
Priorities:
- 5 SubClasses
- Dark Knight
- pick two plane travellers
- TBD
- TBD
- Planes
- air (non-material)
- fire (non-material)
- earth
- water
- shadow
- Alternate material plane
- Vampire race
- Guilds
- for sub classes (other guild types will be down the road)
To make this happen:
- Determine all sub classes to implement - Determine skills / spells and pre-req's for sub classes - Determine list of weapon types that are out there - Create weapon-type skills - Assign weapon types to each weapon - Assign weapon-type skills to each class - Recode weapon restrictions to take weapon types/skills into account - Document in WHELP how weapon restrictins work * Determine which planes will be built - Build plane: earth - Build plane: air - Build plane: fire - Build plane: water - Build plane: shadow - Decide which zones around old Midgaard to put in the alternate plane - Restore a backup of the old world, and renumber / piece together the zones - Create story "history" for prime material plane - Create story "history" for alternate plane - Complete vampire race - Design subclass: DarkKnight - Design subclass: TBD - Design subclass: TBD - Design subclass: TBD - Design subclass: TBD - Code sub classes - Code guilds (for sub classes initially, other things later) - Build guild halls (pick which planes they'll be in) - Design and implement quest to "unlock / discover" access to alternate plane in midgaard -