Talk:Class: Druid

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Question: I know we're currently looking at guilds/subclasses as our outlet to create new things on the mud... Druid, however actually lends itself to a really large number of spells which could be a class on it's own. Unless of course we make a multi-tiered Druid subclass where you'd have to go Druid1 -> Druid2 -> Druid3. The only thing that concerns me, is it could create a "super-class hybrid" of two full classes in the end...