Events: Difference between revisions
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A place to document and discuss "events" |
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== Events currently available in the game: == | == Events currently available in the game: == | ||
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Revision as of 17:14, 12 January 2010
Events currently available in the game:
- Double Experience - doubles experience gained (includes battle experience)
- Double HP - doubles all player hitpoints (natural only? or affected hp's as well?)
- Double Mana - should be showing up in the game shortly - doubles all player mana points (again, unsure if it's natural or applied mana)
Future Events/Event Ideas
- Double Damage Cap - effectively doubles the 400 physical damage limit. We could have 2 versions, one for physical, and one for magic (3000 damage)
- Double Heals - doubles the effect of healing spells
- We could also consider some events that impact mobs more than players .. playing around with mob damage/hps/etc.
- Regen based events? - Double Regen?