Events

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Revision as of 17:14, 12 January 2010 by Gargamel (talk | contribs)
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Events currently available in the game:

  • Double Experience - doubles experience gained (includes battle experience)
  • Double HP - doubles all player hitpoints (natural only? or affected hp's as well?)
  • Double Mana - should be showing up in the game shortly - doubles all player mana points (again, unsure if it's natural or applied mana)



Future Events/Event Ideas

  • Double Damage Cap - effectively doubles the 400 physical damage limit. We could have 2 versions, one for physical, and one for magic (3000 damage)
  • Double Heals - doubles the effect of healing spells
  • We could also consider some events that impact mobs more than players .. playing around with mob damage/hps/etc.
  • Regen based events? - Double Regen?